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Article View: comp.sys.ibm.pc.games.space-sim
Article #105446

Re: Darkstar One Demo: Not bad, so far

#105446
From: Thrasher
Date: Tue, 05 Sep 2006 21:13
35 lines
2566 bytes
On Thu, 6 Jul 2006 14:56:07 -0700, "Don Freeman" <freemand@sonic.net>
wrote:

>> A-list developers/publishers don't do space sims anymore.  

A-list developers don't make anything worth playing at all, and never
did. Start-ups make the revolutionary games, and then get bought out
by "A-List" devlopers (or they evolve into A-List devlopers) at which
point all the creative life is sucked out of them and they start
cranking out tedious formulaic garbage that they think they can pawn
off to 12 year olds and retards.

>>It'll take some  major resurgence in interest among the general public

No, it won't. It's a niche market, as all PC games are a niche market.
It'll take recognition that niche markets can be profitable.

>> like a block-buster  major sci-fi flick (like the first "Star Wars") to maybe
>>fire things up  again.  

Interesting comment, considering the best Fantasy movies of all time
have come out in the middle of the the longest running RPG drought in
electronic gaming history, with no impact on aforemenntioned drought
at all.

Lord of the Rings Trilofy, Harry Potter, etc... did *what* exactly for
the CRPG genre?

Nothing.

>>I don't think the Star Wars or Star Trek franchises are going to 
>> do it because both are really, IMO, stale.

Of course they are stale. Just like the games are stale. And for the
same reasons. Nobody is being creative anymore. 
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From: Thrasher <spectre911@hotmail.com>
Newsgroups: comp.sys.ibm.pc.games.space-sim
Subject: Re: Darkstar One Demo:  Not bad, so far
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