Article View: comp.sys.ibm.pc.games.space-sim
Article #104711Re: GalCiv II gameplay example
From: Rob Pollard
Date: Mon, 26 Jun 2006 05:49
Date: Mon, 26 Jun 2006 05:49
49 lines
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3164 bytes
There are many of us that want to buy/play stars!, but the empire inc fiasco is stopping anyone new to the Stars! phenomena from having a go. :-( RobP "Robert S. Solow" <rsolow@comcast.net> wrote in message news:wfmdnYrvrqdmjgLZnZ2dnUVZ_sCdnZ2d@comcast.com... > Be prepared to be disappointed. Under the glitz is a lame strategy game > that will eventually become repetative and boring. Maybe they will > release an expansion where we can play head to head against human > opponents. Until then, those of us wanting higher level strategy will be > dusting off our copies of STARS! -- mine was first installed on a 486 over > 10 years ago and no other game has come close to given me the value and > replayability. Check out rec.games.computer.stars to keep up with it. > > > > "Ernesto Guzman" <egguzman@bellsouth.net> wrote in message > news:XBVJf.29176$X7.11721@bignews7.bellsouth.net... >> This looks good!!....I can't wait to get this!!!!...I've been looking for >> a game of this kind for a while...thanks!!! >> >> "Brad Wardell" <bwardell@stardock.com> wrote in message >> news:5-GdnVO4e7_GqWneRVn-gA@comcast.com... >>>3 years to the day practically I posted some examples of what a game of >>>GalCiv was like. People here seemed to like it. >>> >>> So for those of you who are interested, here is a game-play example of >>> Galactic Civilizations II: >>> >>> http://www.galciv2.com/Journals.aspx?AID=101074 >>> >>> Also, for any long terms here, here's a link to the history of GalCiv >>> that talks about Usenet's and .strategic's role in the game's creation >>> back in 1992: >>> http://www.galciv2.com/Databank/gamehistory.aspx >>> >>> >>> >>> Brad >>> -- >>> Brad Wardell >>> Project Manager: Galactic Civilizations II (www.galciv2.com) >>> Stardock - http://www.stardock.com >>> >> >> > >
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!novia!feeder.news-service.com!feeder.news-service.com!news2.euro.net!transit.news.xs4all.nl!xs4all!border2.nntp.ams.giganews.com!border1.nntp.ams.giganews.com!nntp.giganews.com!pe2.news.blueyonder.co.uk!blueyonder!pe1.news.blueyonder.co.uk!blueyonder!fe1.news.blueyonder.co.uk.POSTED!53ab2750!not-for-mail From: "Rob Pollard" <robertapollard@hotmail.com> Newsgroups: comp.sys.ibm.pc.games.space-sim,comp.sys.ibm.pc.games.strategic References: <5-GdnVO4e7_GqWneRVn-gA@comcast.com> <XBVJf.29176$X7.11721@bignews7.bellsouth.net> <wfmdnYrvrqdmjgLZnZ2dnUVZ_sCdnZ2d@comcast.com> Subject: Re: GalCiv II gameplay example Lines: 51 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2869 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2869 X-RFC2646: Format=Flowed; Response Message-ID: <szKng.218689$8W1.172445@fe1.news.blueyonder.co.uk> Date: Mon, 26 Jun 2006 05:49:12 GMT NNTP-Posting-Host: 82.32.220.107 X-Trace: fe1.news.blueyonder.co.uk 1151300952 82.32.220.107 (Mon, 26 Jun 2006 06:49:12 BST) NNTP-Posting-Date: Mon, 26 Jun 2006 06:49:12 BST MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit