Article View: comp.sys.ibm.pc.games.space-sim
Article #104704Re: GalCiv II gameplay example
From: Brad Wardell
Date: Fri, 17 Feb 2006 01:45
Date: Fri, 17 Feb 2006 01:45
49 lines
2801 bytes
2801 bytes
"Craig Swanson" <cswan70@gmail.com> wrote in message news:mradnTseyNRZU2nenZ2dneKdnZydnZ2d@giganews.com... > > "Brad Wardell" <bwardell@stardock.com> wrote in message > news:5-GdnVO4e7_GqWneRVn-gA@comcast.com... >>3 years to the day practically I posted some examples of what a game of >>GalCiv was like. People here seemed to like it. >> >> So for those of you who are interested, here is a game-play example of >> Galactic Civilizations II: >> >> http://www.galciv2.com/Journals.aspx?AID=101074 >> >> Also, for any long terms here, here's a link to the history of GalCiv >> that talks about Usenet's and .strategic's role in the game's creation >> back in 1992: >> http://www.galciv2.com/Databank/gamehistory.aspx >> > > I enjoyed the video. I would like to see more of them. > > You say you played as the Altarians. The map you played on, are there > other sizes? What is the scaleability? Can I play a game in an hour? Yep. You can play in a tiny galaxy that you can finish in an hour or a gigantic one that can take many weeks. Brad -- Brad Wardell Project Manager: Galactic Civilizations II (www.galciv2.com) Stardock - http://www.stardock.com > > Thanks in advance. > > -Craig > >> >> >> Brad >> -- >> Brad Wardell >> Project Manager: Galactic Civilizations II (www.galciv2.com) >> Stardock - http://www.stardock.com >> > >
Technical Details
Message-ID:
<4sKdnZmqr9BWt2jeRVn-uA@comcast.com>Path:
mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!local01.nntp.dca.giganews.com!nntp.comcast.com!news.comcast.com.POSTED!not-for-mailReferences:
<5-GdnVO4e7_GqWneRVn-gA@comcast.com> <mradnTseyNRZU2nenZ2dneKdnZydnZ2d@giganews.com>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!local01.nntp.dca.giganews.com!nntp.comcast.com!news.comcast.com.POSTED!not-for-mail NNTP-Posting-Date: Thu, 16 Feb 2006 19:45:47 -0600 From: "Brad Wardell" <bwardell@stardock.com> Newsgroups: comp.sys.ibm.pc.games.space-sim, comp.sys.ibm.pc.games.strategic, comp.sys.ibm.pc.games.strategy References: <5-GdnVO4e7_GqWneRVn-gA@comcast.com> <mradnTseyNRZU2nenZ2dneKdnZydnZ2d@giganews.com> Subject: Re: GalCiv II gameplay example Date: Thu, 16 Feb 2006 20:45:54 -0500 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2180 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2180 X-RFC2646: Format=Flowed; Response Message-ID: <4sKdnZmqr9BWt2jeRVn-uA@comcast.com> Lines: 51 NNTP-Posting-Host: 68.41.32.251 X-Trace: sv3-EtuTuQ7+uM62UbtpahmJ7tdyBEbmMfJX8GQ2NptWMmlbkpItLdINV8GrzB/eMI8Atdl22OU2j00EQ6d!U9Ngt17sSChfuvuJv77K62tzWnq9p/p/kMwe//9q96K4lCqX6JHZSz071EzN+ph5uhPAiuSB35eO!8GkDe8GyNw== X-Complaints-To: abuse@comcast.net X-DMCA-Complaints-To: dmca@comcast.net X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.32 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit