Article View: comp.sys.ibm.pc.games.space-sim
Article #1045723000A.D. copy protection schemes (aka a good laugh)
From: Baked
Date: Sat, 14 Jan 2006 14:56
Date: Sat, 14 Jan 2006 14:56
95 lines
4932 bytes
4932 bytes
http://www.3000ad.com/ubb/ultimatebb.php?ubb=get_topic;f=22;t=000026 My head hurt after reading that. (paste below) >posted 01-01-2006 06:50 AM > >I am starting this topic to outline the various copy >protection schemes used and in what versions of our games. > >BCM, BCM Gold & UC (original) -: These use the CD-ROM based Macrovision >SafeDisc protection. You get a cd-key for use in multiplayer (where >applicable). Patches are created in house and released as they become >available. > >UCAWA & UC Gold -: These games are distributed through online retailers. >As such, there are three different online activation schemes being used >for each proprietary system. > > 1. The version bought directly from 3000AD through BMT Micro (CD-ROM) >and Digital River (download), use Starforce Proactive. This provides a >cd-key with two activations. The cd-key is also required for >multiplayer. > > After you have used up both activations, you have to provide proof >of purchase and a reason for requesting a new cd-key directly to >support@3000ad.com. You will need to provide the following information : > > > (1) First & Last name > (2) Where you purchased the game > (3) Existing CD-KEY > (4) Reason for wanting a new CD-KEY > (5) The subject of the email must contain the FULL name of the >game for which you are writing about, otherwise our spam guard will >reject it and we'll never get to see it. > > > > We reserve the right to not issue new CD-KEYs to people who are >suspect. For example, each time a CD-KEY is activated, we know. We also >know which IP is was activated from. And once you are given a new >CD-KEY, the older one is invalidated and rendered useless. > > Your cd-key will be invalidated only if you make drastic changes >to your computer hardware. This is the same way that WinXP and other DRM >protected software work. > > > If your CD-KEY won't activate at the game screen, go to the >Starforce activation website and activate it there using the CD-KEY and >the hardware code that is displayed. > > 2. The version bought from IGN's Direct2Drive (download) uses a >licensed (from TryMedia) version of ActiveMark protection system. This >has an automatic activation system. You can also re-install the game a >number of times, but it is my understanding that this system is a bit >more lenient in the number of times you can do that. More information is >available on their site. If you use up your activations, you have to >contact IGN directly. You also get a cd-key for multiplayer. > > 3. The version bought from TryMedia's Trygames portal also uses their >proprietary ActiveMark protection system, but with different >configurations (i.e. it is different from the IGN version). If you use >up your activations, you have to contact TryMedia directly. You also get >a cd-key for multiplayer. > > >As to patching. You cannot use one patch on another system. For example, >both ActiveMark versions protect not only the executables, but also a >bunch of INI files. So if you downloaded the Starforce version patch, it >won't work on any other version. And vice versa. > >The reason patches for the Starforce version will always be out first, >followed by other versions, sometimes weeks later, is because we only >protect this version in house and immediately make it available for >download. > >For the ActiveMark protected versions, the pure unprotected files have >to be sent off to their support people who then protect them and send >back to us. Once we get them back, the patch is created and uploaded. > >So when making your decision as to which version to purchase, think >carefully about what is convenient and more important to you. > >[ 01-07-2006, 08:22 PM: Message edited by: Supreme Cmdr ] > >-------------------- >President, 3000AD Inc. >Designer/Lead Developer >The Battlecruiser Series >Warmonger Specs > >"Squirrels with very cold paws have less trouble getting into peanut >butter than the average uninitiated Homo Sapien has in getting into a >Battlecruiser game. - Tim Stone, PC Gamer UK #133 Review"
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!atl-c08.usenetserver.com!news.usenetserver.com!pc03.usenetserver.com!FUSE.NET-a2kHrUvQQWlmc!not-for-mail From: Baked <baked@nowhere.invalid> Newsgroups: comp.sys.ibm.pc.games.space-sim Subject: 3000A.D. copy protection schemes (aka a good laugh) Date: Sat, 14 Jan 2006 09:56:24 -0500 Organization: none Reply-To: baked@nowhere.invalid Message-ID: <n14is15a00oik4e19f0jbqjmerbnk9hqc9@4ax.com> X-Newsreader: Forte Agent 3.1/32.783 MIME-Version: 1.0 X-Complaints-To: abuse@usenetserver.com Lines: 96 X-Trace: 154a843c9111a7de17ac315813 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit