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Article #104317Re: Homeworld2, Repairing multiple units?
From: Xan
Date: Sat, 05 Nov 2005 00:35
Date: Sat, 05 Nov 2005 00:35
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"Jeff Holinski" <nospam_Holinski@shaw.ca> wrote in message news:q5onm1dm2ffj637su6mborckjbkkbvnf10@4ax.com... >I read somewhere that it's possible to use a group of resource > collectors to repair a group of damaged ships. (using a selection box > or something) > > It's not mentioned in the manual and I haven't been able to figure out > a key combo for multiple repairs. Anyone know what the trick is? Hold down Y and drag a rectangle around the repair targets. // Xan, Ph.D. // I worship His Shadow.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!cyclone1.gnilink.net!spamkiller.gnilink.net!gnilink.net!trnddc01.POSTED!7ff95d92!not-for-mail From: "Xan" <me@1.com> Newsgroups: comp.sys.ibm.pc.games.space-sim References: <q5onm1dm2ffj637su6mborckjbkkbvnf10@4ax.com> Subject: Re: Homeworld2, Repairing multiple units? Lines: 15 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2180 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2180 X-RFC2646: Format=Flowed; Original Message-ID: <j7Taf.372$Bx.304@trnddc01> Date: Sat, 05 Nov 2005 00:35:27 GMT NNTP-Posting-Host: 151.198.11.92 X-Complaints-To: abuse@verizon.net X-Trace: trnddc01 1131150927 151.198.11.92 (Fri, 04 Nov 2005 19:35:27 EST) NNTP-Posting-Date: Fri, 04 Nov 2005 19:35:27 EST MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit