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Article View: comp.sys.ibm.pc.games.space-sim
Article #103741

Re: starshatter and matrix games

#103741
From: Hypnotron
Date: Wed, 10 Aug 2005 20:19
36 lines
2568 bytes
"Bateau" <Gamera@work.stomping.aza> wrote in message 
news:8ghkf1h3jauhbusqgr740upp624ttg48dl@4ax.com...
> "Hypnotron" <me@here.com> wrote:
>>milo or anyone else with an opinion (and you know that means you),
>>
>>Was it a mistake to go with matrixgames over self publishing?  It seemed 
>>to
>>me that the marketing matrixgames did for starshatter was minimal.  Was
>>starshatter even available on retail shelves?  If not, then I dont even 
>>see
>>the point of having a boxed version of the game if all the orders will be
>>taken online.
>>
>>I once asked on the starshatter forums at matrixgames that I didnt see any
>>banner ads for starshatter on sites like shacknews, bluesnews, gamespot,
>>gamespy, etc.  The reply was that they only placed banner ads on sites
>>within the matrix games network of gaming related websites.  So in other
>>words, if they didnt own the gaming portal, they didnt advertise on it. 
>>How
>>retarded is that?  Anyone have more info on the polcies of matrix games 
>>when
>>it comes to marketing their games?  Maybe there are different "levels" of
>>marketing they do and that it depends on what milo signed on for?
>>
>>I think Starshatter is a good game and still with alot of potential for 
>>more
>>depth of play.  But if milo didnt make enough money to warrant development
>>of a new version with more features, then we all lose.
>
> Yeah and self publishing games gets them on the shelves
> HAHAHAHAHAHAHAHA.

I never said/implied that it did.  You must not be fluent in English. 
Please re-read the post.
What other grand insights can you share? 
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From: "Hypnotron" <me@here.com>
Newsgroups: comp.sys.ibm.pc.games.space-sim
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Subject: Re: starshatter and matrix games
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Date: Wed, 10 Aug 2005 20:19:41 GMT
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