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Thread View: comp.sys.ibm.pc.games.rpg
6 messages
6 total messages Started by Werner Punz Mon, 31 Mar 2014 06:47
Wasteland 2?
#720419
Author: Werner Punz
Date: Mon, 31 Mar 2014 06:47
2 lines
1502 bytes
Anybody playing the Wasteland 2 beta here?
I am playing it and having a blast.
Re: Wasteland 2?
#720420
Author: Andrew Rybenkov
Date: Mon, 31 Mar 2014 07:30
10 lines
1685 bytes
On Mon, 31 Mar 2014 10:47:26 +0400, Werner Punz <we...@gmx.at> wrote:

> Anybody playing the Wasteland 2 beta here?

I skip it as other Infinity games. Cannot condone lazy/sloppy programming.
Those games are complexity of Pentium II era, yet require 64bit OS.
LOL and fuck them.

-- 
Andrew Rybenkov
Re: Wasteland 2?
#720421
Author: Werner Punz
Date: Mon, 31 Mar 2014 09:18
12 lines
1986 bytes
Am 31.03.14 09:30, schrieb Andrew Rybenkov:
> On Mon, 31 Mar 2014 10:47:26 +0400, Werner Punz <we...@gmx.at> wrote:
>
>> Anybody playing the Wasteland 2 beta here?
>
> I skip it as other Infinity games. Cannot condone lazy/sloppy programming.
> Those games are complexity of Pentium II era, yet require 64bit OS.
> LOL and fuck them.
>
Actually the game is made with the Unity engine, not Infinity, and uses 
3d. But I agree the engine could be more optimized. Still a good game 
though.
Re: Wasteland 2?
#720422
Author: Andrew Rybenkov
Date: Mon, 31 Mar 2014 14:18
19 lines
1594 bytes
On Mon, 31 Mar 2014 13:18:02 +0400, Werner Punz <we...@gmx.at> wrote:

> Actually the game is made with the Unity engine

Yeah, my mistake. It is Unity sure.

Does it look better than Fallout (if we put resolution aside)?
I don't think so.

Or that so called "Might & Magic X"... Mockery.

So I pass.

(I play now Age of Empires 3. It is 3D, there are >1000 units on the field sometimes.
It is actually beautiful. And it, naturally, plays on 32-bit system no problem.)


-- 
Andrew Rybenkov
Re: Wasteland 2?
#720423
Author: Werner Punz
Date: Wed, 02 Apr 2014 06:55
24 lines
2457 bytes
Am 31.03.14 16:18, schrieb Andrew Rybenkov:
> On Mon, 31 Mar 2014 13:18:02 +0400, Werner Punz <we...@gmx.at> wrote:
>
>> Actually the game is made with the Unity engine
>
> Yeah, my mistake. It is Unity sure.
>
> Does it look better than Fallout (if we put resolution aside)?
> I don't think so.
>
It looks better in the regard that you can zoom and rotate, otherwise 
the graphics are pretty much the same given that it is the same type of 
game. But it is 3d instead of 2d.

The reason Unity is so popular among developers nowadays is first it is 
easy to use, seconly low licensing fees, thirdly you can generate a 
linux mac and whatever version just with a click of a button.
The downside is of course that it is not the fastest engine.

The question simply is, is it fast enough for my rig to run it very well 
and it is, so for me it is ok to run it, and I am having fun, because 
overall it is a good RPG game. As for 32 bit I think InXile already has 
addressed the 32 bit problems. (I dont follow the issue to much since I 
am on 64 bit anyway)
Re: Wasteland 2?
#720424
Author: Memnoch
Date: Mon, 05 May 2014 08:42
7 lines
1384 bytes
On Mon, 31 Mar 2014 08:47:26 +0200, Werner Punz <we...@gmx.at> wrote:

>Anybody playing the Wasteland 2 beta here?
>I am playing it and having a blast.

Bought it, had a quick play, shelved it until it is further along in
development. When I last played sneaking/stealth had not yet been implemented.
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