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4 messages
4 total messages Started by dead... Robert Suh Sat, 17 Dec 1994 07:28
Ultima 7 - End HELP!!
#1360
Author: dead... Robert Suh
Date: Sat, 17 Dec 1994 07:28
37 lines
2307 bytes

Howdy,

	Help!  I'm so close to the end of Ultima 7, I can burst.
My only question is, where is the "Throne of Virtue"??

I have two possible ideas where it might be...

1) Right before I reach the little underground fellowship church, there is
this teleporting platform, that transfers me to a jail with a fully decked
out Paladin guarding it.  I've killed him, and robbed his corpse, :), but
there's a locked door there.  No key for it, okay went on wards..

2) After sitting on the Throne of Many Changes, and getting the stuff needed,
such as the mage's spellbook, and a dead dude indy jones-type's key, I 
preceded north, through a invisible wall, where I reach a door that is
magically locked.  I unlock it, and kill the lich that pops up.  Okay, now
there is a door here that I don't have the key for.  I'm almost positive
that this is the door that leads to the Throne of Virtue (The Guardian's 
Crapper.), but I don't have the key and can't find it.  Can anyone give
me a clue on this one.  I think this is all I need, so I can finish this
time-gulping game.

PS Am I the only one that gets EXTREMELY guilty playing Ultima games?  God,
they're great and all, but damn there's a lot of busy work involved.

Oh yeah, $45 for the Complete Ultima VII at Egghead.. What a deal..  
(Would of been better if I got cloths maps.. For both games. :) )
Especially after spending $55 on piece-o-unfinished crap Ultima 8.
(Where the Avatar can't walk over a pen, and sit on a chair.  Come on,
Ultima 6, Savage Empire, Journey to Mars, Ultima 7, and Ultima 7 1/2
all could sit on a chair as to rest the holy feet.)

Well, enough of my bitching.  Please help

Rob
Re: Ultima 7 - End HELP!!
#1361
Author: jja... John J Sprague
Date: Sat, 17 Dec 1994 18:25
82 lines
4373 bytes
In article <3cu3u8$k...@news.u.washington.edu> dead...@cac.washington.edu (Robert Suh) writes:
>
>
>Howdy,
>
>	Help!  I'm so close to the end of Ultima 7, I can burst.
>My only question is, where is the "Throne of Virtue"??
>
>I have two possible ideas where it might be...
>
>1) Right before I reach the little underground fellowship church, there is
>this teleporting platform, that transfers me to a jail with a fully decked
>out Paladin guarding it.  I've killed him, and robbed his corpse, :), but
>there's a locked door there.  No key for it, okay went on wards..
>
>2) After sitting on the Throne of Many Changes, and getting the stuff needed,
>such as the mage's spellbook, and a dead dude indy jones-type's key, I 
>preceded north, through a invisible wall, where I reach a door that is
>magically locked.  I unlock it, and kill the lich that pops up.  Okay, now
>there is a door here that I don't have the key for.  I'm almost positive
>that this is the door that leads to the Throne of Virtue (The Guardian's 
>Crapper.), but I don't have the key and can't find it.  Can anyone give
>me a clue on this one.  I think this is all I need, so I can finish this
>time-gulping game.


OK, I will give you the LONG walkthrough to the dungeon.

I will start at the the most recognizable starting point.  Remeber the room
with the lake, etc.  Then you go on to the room where you must click under
the fellowship medallion?  You must know if you have the throne of many
changes.  Anyway, I will start from that room and work onwards, its easier
that way.


Head north out of that room and pass through an invisible passage into a 
largish square room.  There is an ivisible maze through a secret passage
to your left that is suppossed to save you time although I found it an
annoyance.  instead head north until you find the teleporters.  Take the 
teleporter on the right.  After emerging, head shortly to the east and take
the long passage north.  Head into the teleporter you find.  In the resulting
room there should be several teleporters.  Take the one to the northeast.

After emerging follow the passage to as far north as possible then proceed
through a hidden passage to the north.  There should be a throne of changes
there, DO NOT sit in it yet.  Instead head north through another secret 
passage in the NE part of the passage.  Walk north until you find several
doors and then sit in the chair there.  Nothing will appear to have happened.
However, return to the chair of changes you found before and NOW sit in it.

The chair that appeared to have no effect, changed where this throne of 
changes takes you.  After sitting get up and head to the NW part of the
passage until  you find yet another hidden wall. Step through to the teleporter
and prepare to meet the Guardian!!!!


I know this is confusing and may not help you at all without a drawn map.
Write back if you want points clarified.


>
>PS Am I the only one that gets EXTREMELY guilty playing Ultima games?  God,
>they're great and all, but damn there's a lot of busy work involved.
>
>Oh yeah, $45 for the Complete Ultima VII at Egghead.. What a deal..  
>(Would of been better if I got cloths maps.. For both games. :) )
>Especially after spending $55 on piece-o-unfinished crap Ultima 8.
>(Where the Avatar can't walk over a pen, and sit on a chair.  Come on,
>Ultima 6, Savage Empire, Journey to Mars, Ultima 7, and Ultima 7 1/2
>all could sit on a chair as to rest the holy feet.)
>
>Well, enough of my bitching.  Please help
>
>Rob
>


Blue Chip Dragon
-==UDIC==-
-- 
Jason Sprague
jja...@mit.edu
Re: Ultima 7 - End HELP!!
#1362
Author: jja... John J Sprague
Date: Sat, 17 Dec 1994 18:37
24 lines
1727 bytes
Hi again Rob!  Please forgive me, there are several errors in my last post 
which I will now correct.  I am working from hastily scibbled notes that
I can barely understand :(!

Anyways, reload a previous game and return to the area where you first saw
a throne of changes and had not sat in it yet.  Sit in the chair.  Get up
and then sit down again.  Now get up and walk to the NE part of the chamber
and pass through the secret wall.  Now head north and pass through the doors
to the chair there.  Sit in it.  Now return to the chair of changes again
in and sit in it.  Please note that the chair to the north changes the place
where the chair of changes will take you this time after you have sat in it.

After teleporting with the chair of changes, get up and head to the NW 
part of the chamber and pass through a secret door.  This teleporter
leads to the Guardian.  

Again email me if you have problems.

Blue Chip Dragon
-==UDIC==-

-- 
Jason Sprague
jja...@mit.edu
Re: Ultima 7 - End HELP!!
#1363
Author: gan... ANGELIDIS GEORGE A
Date: Mon, 19 Dec 1994 16:14
58 lines
3333 bytes
In article <3cu3u8$k...@news.u.washington.edu>,
Robert Suh <dead...@cac.washington.edu> wrote:
>
>
>Howdy,
>
>	Help!  I'm so close to the end of Ultima 7, I can burst.
>My only question is, where is the "Throne of Virtue"??
>
>I have two possible ideas where it might be...
>
>1) Right before I reach the little underground fellowship church, there is
>this teleporting platform, that transfers me to a jail with a fully decked
>out Paladin guarding it.  I've killed him, and robbed his corpse, :), but
>there's a locked door there.  No key for it, okay went on wards..
>
>2) After sitting on the Throne of Many Changes, and getting the stuff needed,
>such as the mage's spellbook, and a dead dude indy jones-type's key, I 
>preceded north, through a invisible wall, where I reach a door that is
>magically locked.  I unlock it, and kill the lich that pops up.  Okay, now
>there is a door here that I don't have the key for.  I'm almost positive
>that this is the door that leads to the Throne of Virtue (The Guardian's 
>Crapper.), but I don't have the key and can't find it.  Can anyone give
>me a clue on this one.  I think this is all I need, so I can finish this
>time-gulping game.
>
>PS Am I the only one that gets EXTREMELY guilty playing Ultima games?  God,
>they're great and all, but damn there's a lot of busy work involved.
>
>Oh yeah, $45 for the Complete Ultima VII at Egghead.. What a deal..  
>(Would of been better if I got cloths maps.. For both games. :) )
>Especially after spending $55 on piece-o-unfinished crap Ultima 8.
>(Where the Avatar can't walk over a pen, and sit on a chair.  Come on,
>Ultima 6, Savage Empire, Journey to Mars, Ultima 7, and Ultima 7 1/2
>all could sit on a chair as to rest the holy feet.)
>
>Well, enough of my bitching.  Please help
>
>Rob
>

There's a response in another leaf, but I personally found it waaaaaayyy
confusing. So, here's mine...
 to protect the innocent...
The first time you sit on the throne of many changes, it reveals a mage's
room, as you have noticed.
The second time, it reveals a corridor in the South. Find a secret
passage in the SE to cross to it. In a dead adventurer's inventory there
is a small blue key. This is the key you need to unlock the throne of
virtue door. To reveal the corridor to that room though, you have to sit
once more to the throne of many changes, as you know already.

Good luck!
-- 
Dr. George Angelidis      tel. (416)-978-5579 | Experience is that marvelous
Power Devices and Systems Group       SF1021N | thing that enables you
Electrical Engineering, University of Toronto | to recognize a mistake
Internet:              gan...@ecf.utoronto.ca | when you make it again.
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