Article View: comp.sys.ibm.pc.games.rpg
Article #720727Re: How do you rate a good game?
From: Spalls Hurgenson
Date: Wed, 31 Dec 2014 17:07
Date: Wed, 31 Dec 2014 17:07
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5454 bytes
On Wed, 31 Dec 2014 11:32:55 -0500, "Chuck" <chuck....@comcast.net> wrote: >I was just sitting here wondering, how do people decide if a game is good or >not? Is it because you finished it? You played it multiple times? You >have X number of hours invested in it? I have my reasons, just curious >about others. > >Chuck I've played thousands of games over the past thirty or forty years and I don't think I can give a straight answer to the question "what makes a game good". It takes a number of factors, not all of which need to be met for a game to be "good". If a game manages to satisfy me in a majority of the categories below, I'll probably rank it favorably. On the technical front, there are the production values. How are the graphics, the sound, the music? Are they appealing to the eye and ear? It is customary for "serious" gamers to pooh-pooh the importance of these things (after all, we all are in it for the gameplay) but presentation counts for a lot. Character animation is important too. And it's more than just the clarity of the textures and the bitrate of the audio; do the visuals and sound match the tone of the game? Next, there are the story, setting, and characters. Do the developers use all the above to create an immersive world in which to play, or do they take shortcuts that break the fiction? Some gamers don't care too much about this sort of thing but it can make or break a game. Gameplay is the most subjective; is the game in a genre I enjoy, and does it innovate in any ways? If it does attempt something new, do these changes add or subtract from the overall effect? Are the maps/levels well designed, is there a decent learning curve, does the game offer enough material to keep me interested to the end or does it blow its load in the first few chapters? And then there are the "extras"; is there obtrusive DRM? Is the game a buggy crashfest? Is it a pay-to-win game or does the game push its DLC too obviously? Does the game come with any nifty extras or feelies? Personally, I tend to value high-fidelity graphics and an immersive gameworld as some of the more important features, although that isn't to say I dismiss the importance of the rest. I've played butt-ugly games to the end if the story was intriguing (say, Portal 1986), or struggled with seemingly endless bugs if the gameplay was just that good (the original Gothic was like that for me). I'd consider both excellent games. Generally, if I finish a game it is because it is good; I don't consider it good just because I finished it. I played through Terrawars: NY Invasion to the end just because it was so terrible. Some games I quite enjoy and consider good games even if I don't get very far in them; for instance, the IL-2 Sturmovik flight-sims are excellent titles even though I don't think I've played more than an hour. I often replay "good games" (for instance, System Shock 2 has seen more than its fair share of reinstalls) but at the same time I may revist terrible games just to remind myself how bad they are (I've played Alien Colonial Marines four times and been disappointed each time). So there's my answer, wishy-washy as it it may be. I like games that are well-designed, in one way or another. If the developer was lazy, and used slapdash graphics or rehashed gameplay or a created a non-coherent world, then I'll probably look less favorably on the title. Now, if you were to ask "what sort of games do you enjoy" I could probably give a more satisfying answer, because then I could specify certain genres or styles of gameplay. But just because a game doesn't suit my taste doesn't mean I can't recognize it as being good.
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X-Received: by 10.152.8.67 with SMTP id p3mr345945laa.4.1420045631707; Wed, 31 Dec 2014 09:07:11 -0800 (PST) X-BeenThere: comp.sys.ibm.pc.games.rpg@googlegroups.com Received: by 10.152.21.39 with SMTP id s7ls996494lae.20.gmail; Wed, 31 Dec 2014 09:07:09 -0800 (PST) X-Received: by 10.112.181.198 with SMTP id dy6mr1434lbc.22.1420045629632; Wed, 31 Dec 2014 09:07:09 -0800 (PST) Path: mbox-mo1.pugleaf.net!b10ni27528lbp.1!nntp.google.com!goblin1!goblin.stu.neva.ru!news.glorb.com!Xl.tags.giganews.com!border1.nntp.dca1.giganews.com!nntp.giganews.com!local2.nntp.dca.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Wed, 31 Dec 2014 11:07:07 -0600 From: Spalls Hurgenson <spallsh...@gmail.com> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: How do you rate a good game? Date: Wed, 31 Dec 2014 12:07:01 -0500 Message-ID: <5r98aa1l4easiltguoenv763af74mub6q9@4ax.com> References: <3KednU8XjaqkuDnJnZ2dnUU7-audnZ2d@giganews.com> X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 X-Antivirus: avast! (VPS 141231-0, 12/31/2014), Outbound message X-Antivirus-Status: Clean Lines: 74 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-nzrSBH850j00rcAAkzkgqY/H2iPPiN0TsbgUBjEIz+KUFsriHZbr7qBStyQCNpu0/0C7KfL3SQsveMb!a4XDuTwpyl7yHHTmUlTzy/IYr8LSUQngep30CWevy0IvjDJ76xM7twIqaXTtRKAEEhlfluk= X-Complaints-To: ab...@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 X-Original-Bytes: 4906 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit