🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: comp.sys.ibm.pc.games.rpg
Article #783

Re: Ultima 8 Cheat - How?

#783
From: jul... Julian van Tubbergh
Date: Mon, 12 Dec 1994 05:40
18 lines
1085 bytes
Frank Thoennes (thoe...@pt.cyanamid.com) wrote:
: Could someone please post the necessary modifications to U8 which will allow
: one  to cheat?  I won this game (most painfully!) once, and now I want to
: exploit
: the hell out of it...

: I hear that it requires modifying a few bytes of the avatar.dat file - but which
: bytes and what are they changed to?


: Thanks,

: flt

Check out ftp.netcom.com:/pub/sbrindle/ud for info on ultima and a 
utility that will hack the avatar.dat file for you.

Julian
Technical Details
Message-ID: <3cgnor$qtu@hermes.is.co.za>
Path: mbox-mo1.pugleaf.net!bga.com!news.sprintlink.net!hermes.is.co.za!docnet.infolink.co.za!julian
References: <thoennesf.1137272357A@igate.cyanamid.com>

Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!bga.com!news.sprintlink.net!hermes.is.co.za!docnet.infolink.co.za!julian
From: jul...@docnet.infolink.co.za (Julian van Tubbergh)
Newsgroups: comp.sys.ibm.pc.games.rpg
Subject: Re: Ultima 8 Cheat - How?
Date: 12 Dec 1994 05:40:43 GMT
Organization: The Internet Solution (Pty) Ltd
Lines: 18
Message-ID: <3cgnor$qtu@hermes.is.co.za>
References: <thoennesf.1137272357A@igate.cyanamid.com>
NNTP-Posting-Host: docnet
X-Newsreader: TIN [version 1.2 PL2]
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit