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Article #508679

Re: what is the deepest or most complicated rpg?!

#508679
From: tomi heteaho
Date: Tue, 20 Aug 2002 12:12
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"mtkafka" <mcu...@prodigy.net> wrote in message
news:3D622D91.E9EAB7A2@prodigy.net...
> Werner Arend wrote:
>
> > freestone wilson wrote:
> >
> > > hi all.
> > >
> > > what is the deepest, rpg?
> >
> > Depends upon the definition of "deep":
> >
> > deep = asking meaningful questions : Planescape: Torment
>
> PULEASE!  We're talking crpg not ADVENTURE, crpg-lite games! :p
> I liked PST for what it was.  But it was weak as a crpg game for me!
> IMO!


And here it is again. Why is it that people assume crpg's should be about
killing hordes of monsters? I blame the game makers of the 80's. They made
all these rpg's with only one thing to do, and it stuck. Now the whole genre
is in a rut, despite a few exceptions (fallout, pst, *maybe bg2, deus ex)

PST is not an adventure game. Not even close. And I should know since I have
played adventure games since about 1985. Just trust me on this.  Its not
even adventure-lite. Its a HARDCORE rpg, among the very few good rpg's ever
made on computer. Its about as good as an rpg on a computer can really be,
since freedom of will is so difficult to simulate in a computer game.

I personally don't even consider the monty haul games as rpg's. I don't know
what the fuck they are, but rpg's they are not. Rpg's are not about
genocidal maniacs killing everything in the world, every real life GM that
made them so was very quickly made aware of the players displeasure (at
least in our game circles)


Tomi
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From: "tomi heteaho" <tomi.h...@pp.inet.fi>
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Subject: Re: what is the deepest or most complicated rpg?!
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