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Article #722531

Re: Violence in Video Games

#722531
From: Wolfmeister
Date: Thu, 11 Nov 1999 00:00
31 lines
2043 bytes
Erm,
Video Games actually making people go out andf commit violence......pants.
That's like saying someone who cuts the sunday roast up will go out and attack
farm animals.
Wolfmeister

Arnaud Guillon wrote:

> Just a quick one:
>
> The interactivity in computer game introduces an element of catharsis which
> is often overlooked (for the english-challenged catharsis means
> 'purification')
>
> A psychopath for instance kills or rapes or mutilates for the pleasure that
> he gets, and repeats the act so that the gratification can be obtained again
> and again. Violent computer games, by in a way giving the individual a
> (simulated) outlet for violence, may help him release violence rather than
> increase propensity to violence, as opposed to let s say a book, or a movie,
> or TV, where the individual is passive.
>
> It is a phenomenon rather similar to burning people in effigy, or using a
> punching ball to relieve stress for instance.
>
> Computer games are often blamed for violence as an over-simplistic way of
> explaining it. The sad truth is that there are many factors that play much
> more of a role in violence: the breakdown of traditional and family values
> and the family cell within modern society for instance.

--
http://www.clannads.cjb.net/
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From: Wolfmeister <ho...@globalnet.co.uk>
Subject: Re: Violence in Video Games
Date: 1999/11/11
Message-ID: <382A6977.2F40C11C@globalnet.co.uk>
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