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Article #722432

Re: POLL: Games ruined by bad players (Player killers, tank rushers etc)

#722432
From: The Raven
Date: Sat, 25 Apr 1998 00:00
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In article <353CEC...@ix.netcom.com>, Daniel Ban
<dan...@ix.netcom.com> writes
>After months of play of both Diablo and UO, I think the only real
>solution is to segregate the players into two groups by offering them
>the chance to play by different rules.
Am I being really niaive here? I haven't played UO, but wouldn't the
whole problem be sorted out if players with low experience could not be
challenged by those with high experience until they have achieved a
certain level which assumes that they can deal with it on a more even
basis? Basically, if a novice is foolhardy enough to challenge a more
experienced player they are fair game, but if it happens the other way
around the game engine could invoke a response that the opponent isn't
worthy of the time of day.
-- 
The Raven
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From: The Raven <ste...@the-raven.demon.co.uk>
Subject: Re: POLL: Games ruined by bad players (Player killers, tank rushers etc)
Date: 1998/04/25
Message-ID: <jbZ2NyC3nSQ1EwpF@the-raven.demon.co.uk>
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