Article View: comp.sys.ibm.pc.games.rpg
Article #721193Re: hell freezes over (Sony)
From: Rin Stowleigh
Date: Mon, 30 Nov 2015 17:44
Date: Mon, 30 Nov 2015 17:44
46 lines
4278 bytes
4278 bytes
On Mon, 30 Nov 2015 18:25:18 +0100, Werner Punz <we...@gmx.at> wrote: >Am 30.11.15 um 05:34 schrieb rms: >>> Bought a console so I can play on the TV but can't play on the TV so >>> I'll stream the console to my PC really seems like nailing one foot to >>> the floor and running in circles looking for solutions. >> >> Gotta say this is pretty much my reaction. "We can't allow >> exclusives to ever get ported, so we'll allow you to watch the game on >> your pc, *while still requiring a console purchase to actually run the >> game*". Such a nice gesture. It's just smoke and mirrors. >> >> rms >Yes and no, I have had remote streaming for a while, thanks to a Sony 7 >inch tablet. I like the streaming, I have played quite a lot of games >that way in bed. Its not to say that being able to disconnect from the TV and continue a game after turning the TV over to someone else isn't useful as a feature, at least in a well-executed concept. As you already know, the Wii U does this by design. However, there are several of key differences: 1. Wii U uses a proprietary, low-latency protocol to communicate between the console and game pad (no detectable lag). 2. The controls are integrated with the screen on the gamepad and the games are designed to be played this way from the ground up, it's not gerry-rigging a secondary solution as a ghetto work around. It is not an "afterthought" like the Sony solution. 3. Nintendo does not insult us by suggesting we run their games on a PC, a platform that's infinitely more powerful than their console. If they really wanted us to do this, they would simply make a Nintendo-produced emulator, since Intel chips can run circles around the chip used in the Wii-U. But these are smart guys that realize it would be a reckless use of company resources. Nintendo games are meant to be played on Nintendo hardware, end of story. They realize that playing a game on a platform for which it was not designed is an interesting novelty, but is a bastardization of the original developer's vision, and will probably result in diminished enjoyment in the case of many games (which makes it unfair to judge the game on those platforms). It's not that Sony doesn't have bright engineers, but look at their track record of handling of various technologies: Betamax, Trinitron, all these proprietary digital music players, etc.
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X-Received: by 10.182.120.170 with SMTP id ld10mr16104193obb.30.1448905442673; Mon, 30 Nov 2015 09:44:02 -0800 (PST) X-BeenThere: comp.sys.ibm.pc.games.rpg@googlegroups.com Received: by 10.107.170.219 with SMTP id g88ls1232263ioj.55.gmail; Mon, 30 Nov 2015 09:44:01 -0800 (PST) X-Received: by 10.107.33.135 with SMTP id h129mr57565335ioh.12.1448905441832; Mon, 30 Nov 2015 09:44:01 -0800 (PST) Path: mbox-mo1.pugleaf.net!f23ni2277qge.0!nntp.google.com!proxad.net!feeder1-2.proxad.net!news.glorb.com!Xl.tags.giganews.com!border1.nntp.dca1.giganews.com!nntp.giganews.com!local2.nntp.dca.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Mon, 30 Nov 2015 11:44:01 -0600 From: Rin Stowleigh <rstow...@nevrhadgmail.com> Newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.adventure Subject: Re: hell freezes over (Sony) Date: Mon, 30 Nov 2015 12:44:39 -0500 Message-ID: <752p5bdglkmh0f7dvdmqu7rj42r90h546q@4ax.com> References: <n39i8v$rfg$1@dont-email.me> <6uam5b18q582dqpa8cb1qge0pu6p7r1kgt@4ax.com> <n3fmsb$j42$2@dont-email.me> <ueom5btudvqcvf6ulv93ocudb71cp256tr@4ax.com> <n3gjg3$bb6$1@dont-email.me> <n3i0le$8nd$1@dont-email.me> X-Newsreader: Forte Agent 5.00/32.1171 MIME-Version: 1.0 Lines: 46 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-S6da6W4bm44S0xgpxqI8zy8KAatKkqHPMHJrehK/L42lHwAj9tjfT1z0ppNrNbHpx010igL84lShE9T!qvF2iuq17Sn/utvw2mlN+tTw4Ir1KEXEmTEF+kY41g+T7dQGJaLUjHfMzu+yMa92CVjT7eM= X-Complaints-To: ab...@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 X-Original-Bytes: 3697 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit