Article View: comp.sys.ibm.pc.games.rpg
Article #721150Re: "Fallout 4" - Metascore - 5.2
From: Rin Stowleigh
Date: Wed, 11 Nov 2015 20:11
Date: Wed, 11 Nov 2015 20:11
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3327 bytes
On Wed, 11 Nov 2015 19:46:03 -0000, "Trimble Bracegirdle" <no-spam@never.spam> wrote: >I don't think of the retail/release price of a game a measure >of its quality/originality as a game. >That price is its production costs. If you mapped the correlation between retail price and production cost in the gaming industry, it would be all over the board. There is in many cases some relationship between the two, because if a game is projected to sell X copies at Y amount, a budget of Z might be allocated to it. However what happens with that budget can range from something magnificent to something of catastrophic proportions. Having worked both in the gaming industry for some years, and in software development in general for many decades, I can tell you that at the end of the day a price point is set for a given piece of software based on one factor and one factor only: The highest price marketing thinks buyers will be willing to pay. The reason is that it's much easier to discount the price of the game later or even offer full or partial refunds to those who complain than it is to find ways to bolt on added value and inflate the price after the fact. This applies to a lot of things, not only software actually. >Like wise when a game goes discounted - may be very low- I don't take >that as a sign its a poor game play. Right -- in fact there is probably an inverse relationship going on there. You are happier with the game because you paid less for it. That was part of the point I was making.
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X-Received: by 10.194.85.133 with SMTP id h5mr1704846wjz.5.1447272704378; Wed, 11 Nov 2015 12:11:44 -0800 (PST) X-BeenThere: comp.sys.ibm.pc.games.rpg@googlegroups.com Received: by 10.28.133.197 with SMTP id h188ls1401732wmd.35.canary; Wed, 11 Nov 2015 12:11:43 -0800 (PST) X-Received: by 10.28.87.15 with SMTP id l15mr1804658wmb.1.1447272703303; Wed, 11 Nov 2015 12:11:43 -0800 (PST) Path: mbox-mo1.pugleaf.net!or9ni5527lbb.0!nntp.google.com!goblin1!goblin3!goblin.stu.neva.ru!news.ripco.com!news.glorb.com!Xl.tags.giganews.com!border1.nntp.dca1.giganews.com!nntp.giganews.com!local2.nntp.dca.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Wed, 11 Nov 2015 14:11:42 -0600 From: Rin Stowleigh <rstow...@nevrhadgmail.com> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: "Fallout 4" - Metascore - 5.2 Date: Wed, 11 Nov 2015 15:11:52 -0500 Message-ID: <ku774bpg4ap0870b663hus65v89pa90e2t@4ax.com> References: <op.x7wasxkwowpbh0@obscureserver.mshome.net> <bpi64b99hu9bnq7359f0rdercl8o6gatnf@4ax.com> <in174btrbp9c68t552ovuptuvntii47h4k@4ax.com> <n205tq$vct$1@speranza.aioe.org> X-Newsreader: Forte Agent 5.00/32.1171 MIME-Version: 1.0 Lines: 33 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-p4xdm5Uf7vmjf6ONEfgiFXfd2SvEWRnNNPv2qMxOUAR0d3Kw2VA+02fpU2YXQGFKsxgVWfXkvm+ZNkM!7Eayx/MNss+KmW19pVEoLgV69ia5I7ksJXe4El8mcV6ojYsQAI6nCokj2VXmLFWPvcHeuzQ= X-Complaints-To: ab...@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 X-Original-Bytes: 2737 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit