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Article #721140

Re: Steam Controller and Steam Link

#721140
From: Rin Stowleigh
Date: Mon, 09 Nov 2015 21:47
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On Mon, 9 Nov 2015 11:03:53 +0100, Werner Punz <we...@gmx.at> wrote:

>Also for Brothers I probably have to fiddle around with the right 
>mousepads sensitivity a little bit. It seems to be set a little bit to 
>low for my taste (the game is one of the few which uses both joysticks 
>as integral part of the gameplay to control two characters separately at 
>the same time)
>
>It will be interesting to see how the controller will scale on non 
>controller based genres, like point and click adventure games and on the 
>controller based ones with some adjusted settings.

This was always the issue I had with any sort of gamepad or controller
on the PC before the advent of the 360 controller for Windows.  

The controller itself did what it was supposed to do, and the games
did what they were supposed to do, and the OS did what it was supposed
to do -- but they were never all three on the same page.  Sometimes it
was plug-and-go and the game worked great.  Other times things needed
to be remapped or calibrated, sensitivity or dead-zones adjusted, etc.
As long as I was willing to do this on a per-game basis, all went fine
enough after some time investment, but no matter what there was no way
to know if I was even playing the game as it was meant to be played or
if I had put myself at an unfair advantage (or in most cases
disadvantage) by modifying the control input to something other than
the way the game was written to be played.

360 controller for Windows changed all that, such that the games could
just assume the same button and stick type and placement and other
default settings that any 360 or valid clone would have, and most
importantly, it was tested in that configuration.

I get the feeling the Steam controller is a return to days of old --
lots of getting used to and tweaking, and a departure from plug and
play controller usage.

Not that this will be bad for everyone, I know some folks enjoy
spending time on the tweaking aspect as much or more than playing. But
for me, the more I learn about Steams attempt to make PC gaming more
like console gaming, the more I seem to come to the conclusion it
won't be for me.

But I hope that doesn't discourage your foray into the territory, I
enjoy reading your reports on the subject.
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From: Rin Stowleigh <rstow...@nevrhadgmail.com>
Newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.rpg
Subject: Re: Steam Controller and Steam Link
Date: Mon, 09 Nov 2015 16:47:09 -0500
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