Article View: comp.sys.ibm.pc.games.rpg
Article #720999Re: From the Witcher 3 developers
From: Rin Stowleigh
Date: Wed, 10 Jun 2015 15:04
Date: Wed, 10 Jun 2015 15:04
133 lines
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8223 bytes
On Wed, 10 Jun 2015 05:21:23 GMT, john...@frontier.com (John Lewis) wrote: >On Tue, 09 Jun 2015 14:00:50 -0400, Rin Stowleigh ><rstow...@nevrhadgmail.com> wrote: > >>On Tue, 09 Jun 2015 17:16:49 GMT, john...@frontier.com (John Lewis) >>wrote: >> >>>Posted on Facebook 3 hours ago, (9 June 2015) >>> >>>Dear Gamers, >>>May 19th was a crucial date for all of us here at CD PROJEKT RED -- we >>>released The Witcher 3: Wild Hunt, our open world role-playing game >>>that we had been hard at work on for over 3 years. Since day one, you >>>have given us tons of positive feedback and support -- the sheer >>>volume of emails weve gotten since launch simply congratulating us >>>for our efforts is both epic and heartwarming, and I wish every >>>developer comes to have such a fantastic community. In terms of media >>>reception, were really humbled by the scores the game has received >>>all around the world. With an average of 90+ on every platform, Wild >>>Hunt is our dream coming true. >>>Id also like to take this opportunity to thank the four million >>>gamers worldwide who bought The Witcher 3: Wild Hunt in the first two >>>weeks from launch. Four million RPG fans spending their hard-earned >>>money on our game is a sign that we did something right, and you can >>>be sure that well harness all that positive energy and make the >>>upcoming expansions worthy of the grand adventure that youre telling >>>us Wild Hunt already is! Until then, keep on enjoying Wild Hunt, do >>>not forget to grab your weekly set of free DLCs, and stay tuned for >>>constant updates and enhancement to the game we are continuously >>>working on. >>>Dandelion once said to Geralt that the world is changing, the sun is >>>setting, and vodkas running out -- go, play, and have fun! >>>All the best, >>>Marcin Iwinski >>>Co-founder, CD PROJEKT RED >>> >>>------------------------------------------------------------------------------------------------------------ >>> >>>hmmm..... completely DRM-free too, at least if purchased from GOG...at >>>exactly the same price as all the other download sources. Just before >>>the game was released, GOG stated thet there were 1.5 million >>>pre-orders. >>> >>>Seems as if there are far more honest PC-game purchasers than are >>>usually credited by our resident Steam-DRM fanatic. >>> >>>The sales numbers certainly seems to justify CD-Projekt's/GOG's faith >>>in the honesty of their customer base. How refreshing ! >>> >>>Also, how nice to see a sincere thank-you note directly from a >>>developer to their fans. >>> >>>John Lewis >> >>Now if we can only get them to spend as much time fixing the bugs and >>making it look something like the game they promised at E3 as they >>have writing self-congratulatory attaboys-to-me notes. > >It seems as if they have been working very hard on that. >> >>Joyfully, Steam enacted it's refund policy just in time for me to >>shitcan this game and send it back to the oven to bake a while > >Must have been a very rapid <2-hour assessment of the game.... Yes. It didn't take long to assess the yesteryear visuals, the screwy controls, the inability to bind movement keys (which I know they later fixed), the fact the game disabled the volume control on my keyboard, and to realize they duped the public by showing one game at E3 and releasing another. >> and pick it up on a ten dollar special later. >> > >Just like I am doing currently with Far Cry 4 and Dying Light. >Threshold might be a little higher.... say $15-$20 max. I know you're probably not interested, but avoiding release-time purchase of the two above completely excluded you from any reasonable enjoyment of the multiplayer games (which in the case of FC4 was very much worth playing). That is always the dilemma if you're a multiplayer player -- you can't wait for a sale price, because if you do then you've missed the first few months of online play. In time, most games that aren't designed around SP campaign first but include a MP element end up losing their audience to the point where you can't even find a game, or if you do it's with a handful of people who also picked up the game on sale (who are also not MP players thus don't know how to get the most out of it). As I said, I'm sure you're not losing sleep over the loss of multiplayer, but I wanted to point it out because so many gamers don't realize what they are missing (a dilemma they've created for themselves by their own habits). >>I used to be a fan of the Witcher series. > >Really?? I never thought that Single Player RPGs were ever exactly >your "cup of tea".... Multiplay shooters seem to be your forte.... I think folks here think of me as a multiplayer-shooter guy only because I'm one of the only one here that plays those types of games. I'm into games that involve tactics, and the purest form of that is to play tactical first person shooters against other humans. That's not the extent of my gaming history though. Most folks would be surprised to learn how many hours I've spent on games like Age of Empires, Red Alert 1&2, Command and Conquer, Warcraft (the original RTS not the MMO). I've written about being a fan of Witcher1 and 2 many times here before. In fact I defended Witcher 2 as a good game when folks in this NG were bashing it. I wouldn't say that single player RPGs are necessarily my favorite genre, but I play many of them and convey positive impressions of them here when they're good. I've completed main quest lines in Skyrim, Fallout:NV, and a number of others over the years, I just find that too many of them become a grind and do not hold my interest. Go here, get this, run there and give it to so and so. There's nothing about being an errand boy with armor and sword that is interesting or appealing to me. I did recently finish the nutso-long main campaign of GTA V, taking a multi-week break from the multiplayer features of the game just so I could finally get it done. And some of the missions were a lot of fun, but that's certainly not an rpg, just an example of a recent SP title. Besides, the line has gotten blurred between action games and rpgs of late. Action games consist of rpg-like elements and vice versa.
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X-Received: by 10.182.55.105 with SMTP id r9mr4619813obp.3.1433948660154; Wed, 10 Jun 2015 08:04:20 -0700 (PDT) X-BeenThere: comp.sys.ibm.pc.games.rpg@googlegroups.com Received: by 10.50.92.67 with SMTP id ck3ls1914055igb.34.canary; Wed, 10 Jun 2015 08:04:19 -0700 (PDT) X-Received: by 10.66.118.198 with SMTP id ko6mr4347225pab.28.1433948659143; Wed, 10 Jun 2015 08:04:19 -0700 (PDT) Path: mbox-mo1.pugleaf.net!kd3ni1366igb.0!nntp.google.com!peer02.iad.highwinds-media.com!news.highwinds-media.com!feed-me.highwinds-media.com!Xl.tags.giganews.com!border1.nntp.dca1.giganews.com!nntp.giganews.com!local2.nntp.dca.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Wed, 10 Jun 2015 10:04:18 -0500 From: Rin Stowleigh <rstow...@nevrhadgmail.com> Newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.adventure Subject: Re: From the Witcher 3 developers Date: Wed, 10 Jun 2015 11:04:21 -0400 Message-ID: <o9jgna932i5rrfikc7nfnt38rql72losrj@4ax.com> References: <55771ba6.2395442@news.giganews.com> <vaaenadlt0ep31ejt5q7a0oguh8t54450g@4ax.com> <5577c683.908986@news.giganews.com> X-Newsreader: Forte Agent 5.00/32.1171 MIME-Version: 1.0 Lines: 134 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-XNIN5OuPRJ/AiIPsd+BdW4tGZAoNS0W7T3Q7jdoDq65ex3JWfkfNb9TT6WL3dF6obp4JjXLqErjng0T!T8MEHxOthrTN8zGUDIqkn6NCOrL9J9RGjYglQtCNo0okhtaF3Og4txCCYcyIpISImaaJV2aI X-Complaints-To: ab...@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 7608 X-Original-Bytes: 7546 X-Received-Bytes: 7658 X-Received-Body-CRC: 3564570479 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit