Article View: comp.sys.ibm.pc.games.rpg
Article #720955Re: Anyone playing The Witcher 3
From: DMP
Date: Sat, 23 May 2015 12:00
Date: Sat, 23 May 2015 12:00
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7135 bytes
On 5/23/2015 12:17 AM, Rin Stowleigh wrote: > On Fri, 22 May 2015 09:26:16 -0400, Spalls Hurgenson > <spallsh...@gmail.com> wrote: > >> On Thu, 21 May 2015 16:25:56 -0400, Rin Stowleigh >> <rstow...@nevrhadgmail.com> wrote: >> >>> On Thu, 21 May 2015 14:00:01 -0400, DMP <D...@nodomain.com> wrote: >>> >>>> On 5/20/2015 6:32 AM, Werner Punz wrote: >>>>> Hi I was just asking, because I have started to play the game yesterday >>>>> and I like it a lot. >>>>> >>>>> It even plays nicely on my low end rig (NVidia 660). Even on low >>>>> settings the game looks really good. (I have to play with the settings >>>>> further today, according to a friend of mine with a rather similar rig, >>>>> you can raise some of the settings to high without impact, the hair >>>>> however needs to be turned off that is a frame rate killer on low to mid >>>>> range cards) >>>>> >>>>> I have played for two hours yesterday and I am still in the starting >>>>> village doing sidequests. From what I could notice is that even the >>>>> sidequests seem to vary a lot and seem to be hand scripted. >>>>> >>>>> The game is really huge, btw. >>>>> >>>>> The only downside so far I noticed is, there are lots of NPCs you cannot >>>>> talk to they just mumble 1-2 sentences, however that is to be expected I >>>>> guess. And yes the in game fonts could be bigger. >>>>> >>>>> Werner >>>>> >>>>> >>>>> >>>>> >>>> I've gotten to the first village as well. My problem is that I'm easily >>>> distracted by stuff/quests in the environment. >>>> >>>> I haven't decided yet on kb/mouse or controller. I think the controller >>>> is tougher on my RSI'd thumbs. >>>> >>>> I enjoyed the interface on the 1st Witcher better; the fonts don't >>>> bother me and FWIW patch 1.03 out earlier today seems to have helped >>>> some players a good deal. Right at the moment I'm not as enamored with >>>> the game as I thought I'd be. I don't know how to describe it, but the >>>> whole thing seems "clunky" to me. I haven't given it much of a chance tho' >>>> >>>> d. >>> >>> Yes, there's a clunkiness to it that's hard to describe. Just feels >>> unpolished, half-baked, and over sold as a AAA title. >> >> Yeah, some gripes of mine include: >> >> - I wish I could zoom in a bit closer to Garret as well. It doesn't >> have to be first-person view but the camera is a bit further out than >> I'd like. >> >> - The range at which you can interact with items is pretty small and >> finicky too. You have to be practically on top of an item before you >> can use item and even then it sometimes just doesn't work. >> >> - There are hot-keys to take you into specific menu-screens (I for >> inventory, M for Map) but nothing that takes you directly back to the >> game; you have to press ESC several times to go through subsidiary >> menu screens before you are back in the action. >> >> - Can't just press ESC to quit a conversation. >> >> - While walking down the street NPCs are barking information at me all >> the time, but I have a hard-time telling who is saying it and >> following those conversations. None of this information (so far) is >> vital but these longer discourses really should have been put into >> proper conversation trees that can be initiated by the player rather >> than just hope they stumble on them. >> >> - Still hate the combat. Its too much dependent on user-reflexes, >> especially the parrying/riposte. And all the leaping and tumbling >> looks ridiculous, like bad wire-fu. >> >> - Don't like the "witcher senses" for much the same reason I didn't >> like the Detective Mode of the Batman games: it's too useful not to >> have on all the time but using it ruins the visuals (instead of a >> colorful and well-rendered world you wander around in a wobbly grey >> mess). And I hate having to hold down a button constantly to use it. >> >> >> Probably could think up some more if I put my mind to it, but I think >> you get the idea. Yeah, all of these are fairly minor issues but they >> add up and each one makes the user experience just slightly less >> pleasant. Its definitely a game that could have used much more >> iteration in its game design, but I guess CD-ProjectRed doesn't have >> the resources for that sort of thing; its very time-consuming. >> > > Per your post in the c.s.i.p.g.action, I wish I had just bought it on > Origin, where it would have been easy to get a refund. > > I'm more interested in this game at the $20 level after they have the > bugs worked out. > I got to that first village killed the wolves and heard that incessant crying and screaming in the background; you know one or two cries okay, I got the message, but...it was like the fingernails on the chalkboard. I should have just gone on to whack them all. I don't like the combat, don't like the way the Witcher senses mode works and while there's wind in the trees, they all sway alike-distracting. Maybe it's too much to have the trees swirl around unevenly. I would rather the folks not an integral part of the game just go on their way rather than mumble in the background. I am disappointed in this game. I liked the first one; hated the 2nd and think I might hate this one as well. I thought there might have been some hope when I saw the interface a bit more polished then the other titles in the series, but more cumbersome doesn't make up for it. I'll try to slog my way a bit more-maybe there's hope. D.
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X-Received: by 10.152.203.233 with SMTP id kt9mr12443070lac.7.1432382418672; Sat, 23 May 2015 05:00:18 -0700 (PDT) X-BeenThere: comp.sys.ibm.pc.games.rpg@googlegroups.com Received: by 10.180.106.71 with SMTP id gs7ls109276wib.43.gmail; Sat, 23 May 2015 05:00:17 -0700 (PDT) X-Received: by 10.180.12.77 with SMTP id w13mr8659880wib.4.1432382417392; Sat, 23 May 2015 05:00:17 -0700 (PDT) Path: mbox-mo1.pugleaf.net!ul5ni247727lbb.0!nntp.google.com!goblin1!goblin.stu.neva.ru!eternal-september.org!feeder.eternal-september.org!mx02.eternal-september.org!.POSTED!not-for-mail From: DMP <D...@nodomain.com> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Anyone playing The Witcher 3 Date: Sat, 23 May 2015 08:00:01 -0400 Organization: A noiseless patient Spider Lines: 121 Message-ID: <mjpq2b$tbm$1@dont-email.me> References: <mjhnou$n5e$1@dont-email.me> <mjl6da$vl3$1@dont-email.me> <spfsla96eheqpknb77nv694ra0pjd1grds@4ax.com> <8qauladk0sehbr4fj4nc21k860s8malsg2@4ax.com> <8nvvladuci52t314votn2fe15n6mue10j8@4ax.com> Mime-Version: 1.0 Injection-Date: Sat, 23 May 2015 11:59:07 +0000 (UTC) Injection-Info: mx02.eternal-september.org; posting-host="feee13a3009245c59fe10e3fe29cdb22"; logging-data="30070"; mail-complaints-to="ab...@eternal-september.org"; posting-account="U2FsdGVkX18tWSfLqrgIxRvNyxAYedCKwi/g9L2BkAM=" User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:31.0) Gecko/20100101 Thunderbird/31.7.0 In-Reply-To: <8nvvladuci52t314votn2fe15n6mue10j8@4ax.com> Cancel-Lock: sha1:xdvlQ1vvSP55hXqBXiB7pwDEN60= Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit