Article View: comp.sys.ibm.pc.games.rpg
Article #720852Re: Kingdoms of Amalur : Reckoning -- nice little surprise
From: Rin Stowleigh
Date: Wed, 08 Apr 2015 01:04
Date: Wed, 08 Apr 2015 01:04
37 lines
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3461 bytes
On Wed, 8 Apr 2015 01:29:13 +0100, "Trimble Bracegirdle" <no-spam@never.spam> wrote: >I've been a fan since its release. >There wont be any sequel as the firm went bust shortly after release. Someone somewhere is enjoying the profits from ongoing discounted sales though :) Although it doesn't surprise me they didn't make it. As I played this game I thought someone spent a lot of time and effort on this (apparently too much time compared to what gamers are willing to pay for games these days). >I've noticed it runs well - looks good- on very modest Hardware . >P4 with AGP graphics, WIN XP , 3 GB Ram - Kingdoms drove that almost 100% >CPU & GPU >it used that hardware harder than any other game I've tried. I haven't tried it on modest hardware, but that's one benefit of cartoonish graphics. Once you don't need complex shadows and so forth, you can reach users with much more modest requirements. I think that's one reason World of Warcraft achieved the success it did. Knowing that MMO graphics by definition are always going to be crappier than their SP counterparts, they didn't even try to convey realism, they just defined their own version of a fantasy world. >IMO you have to force yourself to concentrate on the central quest to get >into the game. >as It throws many, many side quest at you. I noticed that and I'm not a big fan of sidequests. In a typical RPG, my goal, assuming I like the game, is to get through the main quest and evaluate it based on the part of the game the team spent the most time on. Technically if I like it well enough I might do some alternate quest later, but after I've spent a dozen or so hours in a game I'm usually looking for a permanent door out.
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X-Received: by 10.112.26.5 with SMTP id h5mr3442769lbg.4.1428455095998; Tue, 07 Apr 2015 18:04:55 -0700 (PDT) X-BeenThere: comp.sys.ibm.pc.games.rpg@googlegroups.com Received: by 10.152.43.82 with SMTP id u18ls125289lal.79.gmail; Tue, 07 Apr 2015 18:04:53 -0700 (PDT) X-Received: by 10.112.46.172 with SMTP id w12mr2712041lbm.18.1428455093057; Tue, 07 Apr 2015 18:04:53 -0700 (PDT) Path: mbox-mo1.pugleaf.net!zn2ni74527lbb.1!nntp.google.com!goblin1!goblin.stu.neva.ru!ottix-news.ottix.net!Xl.tags.giganews.com!border1.nntp.dca1.giganews.com!nntp.giganews.com!local2.nntp.dca.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Tue, 07 Apr 2015 20:04:51 -0500 From: Rin Stowleigh <rstow...@nevrhadgmail.com> Newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg Subject: Re: Kingdoms of Amalur : Reckoning -- nice little surprise Date: Tue, 07 Apr 2015 21:04:54 -0400 Message-ID: <acv8ia9gof4k21ksle8md97n1ve4l2ehe3@4ax.com> References: <9gi3iat1ihgbenkfauffps2vvij2jm6vh4@4ax.com> <mg1sou$l8p$1@speranza.aioe.org> X-Newsreader: Forte Agent 5.00/32.1171 MIME-Version: 1.0 Lines: 37 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-dPC/kgcplbG3bKUnSLFzZkWSaIG9C/pkksEDyuvAq0E/ObLW/aaIRDFnXYYgrsm+6HL0kP7eVrqXxYa!8WSAaNS8ABM2kMAO5rlwLGevFuzoeeBvQuG4mSHUEKjYv0gUvpvTm47p5YzIxVnlTHi1LHef X-Complaints-To: ab...@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 X-Original-Bytes: 2890 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit