Article View: comp.sys.ibm.pc.games.rpg
Article #720616Re: Wasteland 2
From: Rin Stowleigh
Date: Fri, 19 Sep 2014 18:30
Date: Fri, 19 Sep 2014 18:30
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3003 bytes
On Fri, 19 Sep 2014 19:58:28 +0200, Werner Punz <we...@gmx.at> wrote: >Am 19.09.14 18:36, schrieb Rin Stowleigh: >> On Fri, 19 Sep 2014 11:05:19 +0400, "Andrew Rybenkov" >> <aryb...@gmail.com> wrote: >> >>> On Fri, 19 Sep 2014 10:59:29 +0400, Snowwhite <johnda...@gmail.com> wrote: >>> >>>> Haven't been here in a long while. >>>> >>>> How come no one is talking about Wasteland 2 which launches today? >>>> >>> >>> personally I ignore all games made with Unity engine. >>> It's "Quick Basic" category for me. >> >> Anything cross-platform always amounts to shit performance. I'm not >> sure how much performance matters in a game like Wasteland 2 though. >> > >I played the beta a little bit, besides that there was a good game >underneath, the performance was pretty ok for me. It was a little bit >laggish on the Mac but on the PC it ran perfectly fine. I will probably >play the final version with steam streaming instead on the mac. The >performance of streamed games often is better than playing natively on >the Mac. > >> I might try it once it hits maybe ten bucks. I'd agree that using >> Unity is more something you reach for when bitten by the mobile bug. >> >Not really also when you want to cover PC/MAC/Linux at the same time, >which they apparently do. What I mean though is that mobile is the lowest common denominator. So, unless you see a feature-equal mobile version as being a definite future need, gambling that the Unity engine will even be supported in the long term would be a very risky development decision for a game like this.
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X-Received: by 10.42.36.69 with SMTP id t5mr12445587icd.11.1411151457193; Fri, 19 Sep 2014 11:30:57 -0700 (PDT) Path: mbox-mo1.pugleaf.net!bc9ni318igb.0!nntp.google.com!Xl.tags.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!local2.nntp.dca.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Fri, 19 Sep 2014 13:30:56 -0500 From: Rin Stowleigh <rstow...@gmail.com> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Wasteland 2 Date: Fri, 19 Sep 2014 14:30:57 -0400 Message-ID: <agto1ahpqnta7c2nkkkmp82k6cmiapdjrt@4ax.com> References: <f740a7f3-b822-4d5c-bc15-cf8309994b61@googlegroups.com> <op.xme9y517owpbh0@obscureserver> <8omo1apbftunemdtct3ek61rh9np50h2d5@4ax.com> <lvhqs4$bca$2@dont-email.me> X-Newsreader: Forte Agent 5.00/32.1171 MIME-Version: 1.0 Lines: 38 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-AZEP1AHBisuDh/M+qdjH4dSuZx5V9lIDcdy4ZJzPMKj+AHo+GWCtE9bHGMKN02KzHxeXsJSJeoZXw/t!T4pjdPSdXw8xpIexMpM9ok5KkrS4bY/vkUPHHWLUli9WLBroyR09+mVmQ1VrKfzZRli7NQ== X-Complaints-To: ab...@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 2817 X-Original-Bytes: 2756 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit