Article View: comp.sys.ibm.pc.games.rpg
Article #720594Re: Risen 3 More Like Gothic ?
From: Werner Punz
Date: Thu, 11 Sep 2014 15:58
Date: Thu, 11 Sep 2014 15:58
72 lines
3770 bytes
3770 bytes
And I finally have beaten the game, with roughly 46 hours of playtime.
The ending sucks btw.
Wermer
Am 08.09.14 08:30, schrieb Werner Punz:
> Am 07.09.14 11:42, schrieb Werner Punz:
>> Am 05.09.14 07:58, schrieb Werner Punz:
>>> Am 30.08.14 04:13, schrieb Trimble Bracegirdle:
>>>> (\__/)
>>>> (='.'=) (")_(") Mouse -- Thanks Werner @@
>>>
>>> Ok 32 hours into the game, now it is getting from good to mediocre. The
>>> main problem is the enemy AI, you can beat pretty much every enemy once
>>> you have magic, by firing a spell evasion firing a spell and rince and
>>> repeat. The strong side of this game is exploration but unless you
>>> limit yourself to melee combat then the fights are really not very
>>> strategical. Well it is good enough that I probably will finish it but
>>> the enemy AI and fighting balance is one area where PB has to work on.
>>>
>>>
>> 40 hours into the game, I am in the last chapter, the fights now have
>> turned to a series of console like
>> bossfights (i think it is three of them in the last chapter).
>> The good side is that the day 0 dlc the fog island was one of the best
>> parts of the game (which I have finished upfront before going into the
>> last chapter).
>>
>> I would say so far not a classic, but a solid 70+% title which is good
>> enough for me.
>>
> Mild spoilers
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> Ok the last chapter is not a series of boss fights, like I thought, but
> it is a boss fight
> and then another island with a boss fight at the end of the island as it
> seems. So far I like the athmosphere of the last island it is definitely
> among the best in the game. The boss fight at the beginning of the
> chapter however was hard. Not in a sense that you could die easily
> (close to impossible), but in a sense that it was hard to beat, took me
> half an hour to beat it and I was constantly cursing my controller. It
> probably would have been easier to beat with a mouse.
>
> Werner
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