🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: comp.sys.ibm.pc.games.rpg
Article #720515

LED Monitor Misery

#720515
From: Trimble Bracegirdle
Date: Thu, 19 Jun 2014 23:16
67 lines
3735 bytes
LED Monitor Misery .
The Hardware change this game playing household has put of &
dreaded for years recently came to pass.
I had to get an LED Computer Monitor as the Dell 20" 4x3 CRT was looking 
increasingly unreliable.
Been in use around 5 years.
My TV is also 4x3 CRT so 16x9 looks horrid

I researched thoroughly & decided I HAD to have 16x10 ... IPS ,
only realistic candidates were 24" 1920 x 1200.
There are around 6 possibilities available. all around �250 UK = approx. 
$400 USD.
The best choice I settled on with 2 very full tech. reviews
finding v. good input lag & good as-best 5ms response.
is @@@ BenQ BL2411PT 24" @@@ which I have brought.

Its not widely available in USA, the alternative best in this group IMO is
"ASUS VS24AH-P Black 24" 5ms  LED Backlight LCD Monitor IPS"
@@@@

So had it for 2 months or so & it IS gorgeous picture quality.
Solid sharp image looks like its painted /printed paper.
Can look almost edge on without viewing angle problems.
No moving switches - touch sensitive points on front panel corner.
My other dread re. playing at non native resolution's  is in fact OK.
16 x 10 is a very good choice as you can set almost any resolution & it will
look decent enough....4x3 ..16x9 the 'fill screen' feature makes it just a 
little fat or thin.


BUT !  But ..in games I'm so aware of 'blurring' .
You'll find  it difficult to believe but tho I've been 'into' personal 
computers since there beginning - 35 years,
& with PC's for 25 years I've never before had an
extended game playing session on LED Monitor until now.
I have used them for Internet & I maintain 2 friends machines but not 
gaming.

I'm trying to convince myself its because the new screen is much larger & 
more detailed than
the 20" CRT & the extra width emphasises left to right blur effects.

I start Borderlands 2 & look down & around its sharply designed open 
landscapes
& think "God can I stand this blur ?" but get into the game & forget all 
that.
Maybe an hour later I pause & Blur doesn't look so bad now  !

Try assorted Frame rates (with frame limiter & various V. synch 
combinations)
its all the same 100+ fps ....60...20 fps even .. IT's BLURRY

Try switch off 'Fill Full screen' so 1280 x 1024 is a square just in the 
middle....
...yes better, or rather less noticeable Blur.

Well I'm just going to have to learn to live with it .
Eye sight is wonderfully versatile.
Human awareness seems to be ither in a analytical judgmental technical 
'Mode'
or lost in concentrating on the content.
If you can play the game without being distracted then whatever the tech. 
measurement's
its is OK.
(\__/)
(='.'=)
(")_(")  mouse (But Ahh!...120Hz ....'Lightboost')
Technical Details
Message-ID: <lnvr1k$i5i$1@speranza.aioe.org>
Path: mbox-mo1.pugleaf.net!q9ni15156qaj.0!nntp.google.com!news.glorb.com!us.feeder.erje.net!feeder.erje.net!eu.feeder.erje.net!newsfeed.datemas.de!rt.uk.eu.org!aioe.org!.POSTED!not-for-mail

Show Full Headers
Complete Article Headers
X-Received: by 10.58.94.166 with SMTP id dd6mr3977551veb.12.1403219830092;        Thu, 19 Jun 2014 16:17:10 -0700 (PDT)
Path: mbox-mo1.pugleaf.net!q9ni15156qaj.0!nntp.google.com!news.glorb.com!us.feeder.erje.net!feeder.erje.net!eu.feeder.erje.net!newsfeed.datemas.de!rt.uk.eu.org!aioe.org!.POSTED!not-for-mail
From: "Trimble Bracegirdle" <no-spam@never.spam>
Newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg
Subject: LED Monitor Misery
Date: Fri, 20 Jun 2014 00:16:27 +0100
Organization: Aioe.org NNTP Server
Lines: 71
Message-ID: <lnvr1k$i5i$1@speranza.aioe.org>
NNTP-Posting-Host: Ljadjmviw4L3t06YENL8fA.user.speranza.aioe.org
Mime-Version: 1.0
X-Complaints-To: ab...@aioe.org
X-MimeOLE: Produced By Microsoft MimeOLE V15.4.3555.308
X-Notice: Filtered by postfilter v. 0.8.2
X-Newsreader: Microsoft Windows Live Mail 15.4.3555.308
Importance: Normal
X-Priority: 3
X-MSMail-Priority: Normal
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit