Article View: comp.sys.ibm.pc.games.rpg
Article #720355Re: A New Old-School RPG
From: Xocyll
Date: Wed, 12 Feb 2014 15:29
Date: Wed, 12 Feb 2014 15:29
41 lines
3435 bytes
3435 bytes
markB <m...@netweb.net> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs say: >On 2/11/2014 8:18 AM, Justisaur wrote: >> On Friday, February 7, 2014 8:14:41 PM UTC-8, Dimensional Traveler >> wrote: >> >>> I played the first game in the series and quickly quit playing it. >>> My issue wasn't the graphics, it was the design philosophy. I >>> quickly realized that the whole game was designed such that the >>> player could only keep playing if they followed a _very_ exact set >>> of steps. If you went even slightly out of sequence and, say, >>> used one too many torches too soon, you were f*cked. Didn't search >>> for and find _this_ secret door before _that_ secret door, you >>> were f*cked. Etc. >>> >> >> Thanks for the review, I will be avoiding those. I'd been thinking >> of trying these games for some time, but I hate those kind of stupid >> things where you can get stuck easily and are on a railroad. I'm >> reminded of so called adventure games, 'pixel pushing', puzzle >> games, not the good old RPGs. >> >> My favorite old school games were somewhat 'sandbox' allowing you to >> try to do anything in whatever order - even if it was a really bad >> idea. Pool of Radiance and the other Gold Box SSI games, Fallout >> (beyond the time limit anyway), Daggerfall, were all like that, and >> some of the best. > >Check out the site and the forums. You'll see that the above opinion >sounds like a different game. And among other things I found this one which says EXACTLY what I was talking about: http://basiliskgames.com/forums/viewtopic.php?f=3&t=1137 "I would love to run this thing at my laptop's native screen resolution (1440 x 900) but am forced to choose between sharp, crisp graphics in a tiny little window or large fuzzy graphics in full screen." Xocyll
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X-Received: by 10.43.79.196 with SMTP id zr4mr10929039icb.3.1392702499568; Mon, 17 Feb 2014 21:48:19 -0800 (PST) Path: mbox-mo1.pugleaf.net!s3ni24223qas.0!nntp.google.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newspeer1.nac.net!newsfeed.xs4all.nl!newsfeed1a.news.xs4all.nl!xs4all!rt.uk.eu.org!newsfeed.fsmpi.rwth-aachen.de!eternal-september.org!feeder.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Xocyll <Xoc...@gmx.com> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: A New Old-School RPG Date: Wed, 12 Feb 2014 10:29:22 -0500 Organization: A noiseless patient Spider Lines: 41 Message-ID: <ju0nf91cqj04fn0l2aecmonolqh29q13rc@4ax.com> References: <52f1a93b$0$1181$c3e8da3$50776f34@news.astraweb.com> <r9g4f9934secdj5t3d4a4o3shpnv2tsd83@4ax.com> <iuj4f9dfjaq83a98ok3mqpsn49mds26ad6@4ax.com> <1257f99k9fq80rpsevkifjd20g98m4edn3@4ax.com> <52f3d234$0$17161$c3e8da3$dd9697d2@news.astraweb.com> <1ns9f95gcertomr0ubi4cruhmped77fvq5@4ax.com> <52f5af2a$0$52820$742ec2ed@news.sonic.net> <91a3c629-70d8-4a97-84b3-6cfe67e5485f@googlegroups.com> <52fb307a$0$50653$c3e8da3$92d0a893@news.astraweb.com> Mime-Version: 1.0 Injection-Info: mx05.eternal-september.org; posting-host="12fb315a87165edc49cd42b552e61ada"; logging-data="22362"; mail-complaints-to="ab...@eternal-september.org"; posting-account="U2FsdGVkX19JoymaOY+H8WugKz/3wl0J" X-Newsreader: Forte Agent 2.0/32.640 Cancel-Lock: sha1:nTyI9cuWabZY3wjPl0l5fw0WMwE= Bytes: 3337 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit