Article View: comp.sys.ibm.pc.games.rpg
Article #720332Re: A New Old-School RPG
From: Xocyll
Date: Wed, 12 Feb 2014 14:19
Date: Wed, 12 Feb 2014 14:19
55 lines
4048 bytes
4048 bytes
markB <m...@netweb.net> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs say: >On 2/11/2014 8:18 AM, Justisaur wrote: >> On Friday, February 7, 2014 8:14:41 PM UTC-8, Dimensional Traveler >> wrote: >> >>> I played the first game in the series and quickly quit playing it. >>> My issue wasn't the graphics, it was the design philosophy. I >>> quickly realized that the whole game was designed such that the >>> player could only keep playing if they followed a _very_ exact set >>> of steps. If you went even slightly out of sequence and, say, >>> used one too many torches too soon, you were f*cked. Didn't search >>> for and find _this_ secret door before _that_ secret door, you >>> were f*cked. Etc. >>> >> >> Thanks for the review, I will be avoiding those. I'd been thinking >> of trying these games for some time, but I hate those kind of stupid >> things where you can get stuck easily and are on a railroad. I'm >> reminded of so called adventure games, 'pixel pushing', puzzle >> games, not the good old RPGs. >> >> My favorite old school games were somewhat 'sandbox' allowing you to >> try to do anything in whatever order - even if it was a really bad >> idea. Pool of Radiance and the other Gold Box SSI games, Fallout >> (beyond the time limit anyway), Daggerfall, were all like that, and >> some of the best. > >Check out the site and the forums. You'll see that the above opinion >sounds like a different game. I'm assuming the same developer that flamed someone is the guy who owns and runs the forums. What makes you think dissenting opinions get to stay posted? Seen that on all kinds of forums owned by game companies, anything bad that gets said gets removed very quickly and posters that keep on pointing out stuff the devs don't want pointed out get banned. Saw that time and time and time again on the Blizzard forums after Diablo3 came out for instance. Lots of good posts about the shortcomings of the game vanished in an hour or less, then the posters vanished too. When people are universally positive about the game on forums that _aren't_ controlled by the game developer, then you might have a point. Although I did find one post that would make you wonder about the mental shortcomings of the developers: "Bats cannot see in the dark." Wow there's a genius design decision. Xocyll
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