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Article View: comp.sys.ibm.pc.games.rpg
Article #719883

Re: Recommend me a game! (crafting)

#719883
From: Xocyll
Date: Thu, 16 May 2013 18:27
89 lines
5611 bytes
"Trimble Bracegirdle" <no-spam@never.spam> looked up from reading the
entrails of the porn spammer to utter  "The Augury is good, the signs
say:

>Skyrims crafting is very disappointing.
>I take a predominantly Action approach to any game but have
>worked hard at the Skyrim crafting  with dreams of
>mighty & special weapons & stuff.
>Can't be done can it !

A little basic smithing math.

An Ebony battleaxe has a listed 33 damage (at least it does for me with
a 21 2handed skill.)
With 100 smithing skill (and the ability to work Ebony obviously) that
can be improved to 44 damage.
With 200 smithing that rises to 60.

Now enchant it for +20 Fire damage and +20 Frost damage.
Your base 33 is now 100

I've _found_ potions that give +50 skill for 30 seconds or so (which is
more than enough time) and many items giving +15 smithing skill, which
you can disenchant to learn the skill and if you use an enchant anything
mod that removed that retarded "this spell can only go on boots" and
such limitation letting you put any spell on any item.

With the default item set that's 6x15 smithing and if you use custom
armor/clothing mods that use some of the undefined slots and/or a
multiple jewelry mod, you can have lots more than 6 items worn.

My little vampiress was at one point wearing 13 clothing items (circlet,
amulet, 2 rings, dress, underwear, sleeves, armbands, stockings, boots,
leg straps a decorative dagger strapped to her leg and a cape.)

Items from multiple different custom clothing and armor sets
specifically so I would have as many as possible for enchanting purposes
(magic skill fortifications - reducing casting cost by 15% each - 7
items and the school is free.)

13x15 is +195 smithing skill if I enchanted a full set of gear just for
smithing.

And of course with higher enchanting skill perk points (the starting one
under enchanting) you get higher levels of enchantment, letting you put
even more +smithing on your smithing gear set.

>Its like the side quests & DLC's tempting with promise of exotic Loot reward
>& ending up with something no more interesting than can be had in the main 
>game.

Haven't bought the DLCs and really have no desire to at this time, but
some of the player made quests are quite extensive and some have some
pretty high level loot.
IE The Fang of Haynekhtnamet mod has you fight this exotic dragon to get
one of his teeth, which allows you to craft the item of the same name as
the mod which has high damage and does +40 shock on hit and
disintegrates any enemy below 15% health.
Also allows you to craft an unenchanted dragonbone dagger which actually
has slightly higher stats than Daedric and can have whatever you want
enchanted on it. Both can be smithed with dragonbone skill and
dragonbone.


>I guess its unavoidable in the games design to avoid any player
>acquiring a super ability that completely unbalances the Main Quest.

Nah, you can do that pretty easily by simply delaying doing the main
quest.
My wee Vamp chickie is level 67 and only just got the quest to go to the
top of the greybeard's mountain, because I have been deliberately NOT
doing the main quest, but I've run out of side quests I want to do and
done a bunch of player made quests so I'm either finishing the main
quest or starting a new character.  I've pretty much been to every
location on the map you can enter.
My map is seriously cluttered now.

Oh, check out Gersonia and Into The Deep: Atlantis available from the
steam workshop - two very large, very involved quests with custom areas
and weapons from the same author.  Expect to take 2-4 hours each - the
second one more like 4+ (one guy who took a low level char in said it
took him 4 days.)

Xocyll
-- 
I don't particularly want you to FOAD, myself. You'll be more of 
a cautionary example if you'll FO And Get Chronically, Incurably, 
Painfully, Progressively, Expensively, Debilitatingly Ill. So 
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr 
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From: Xocyll <Xoc...@kingston.net>
Newsgroups: comp.sys.ibm.pc.games.rpg
Subject: Re: Recommend me a game! (crafting)
Date: Thu, 16 May 2013 13:27:19 -0500
Organization: A noiseless patient Spider
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