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Article #719875

Re: Recommend me a game! (crafting)

#719875
From: Peter Huebner
Date: Thu, 16 May 2013 03:47
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In article <1d5e250f-0c59-4b71-a216-49ff65224fd6
@ve4g2000pbb.googlegroups.com>, just...@gmail.com says...
> That's too bad, I hate crafting, feels too much like work (part of why
> I didn't care so much for FO3-NV)
> 

I love crafting - but: it has to be based on a system that allows you to 
acquire skills by allocation, and buffing, and skill boosting equipment 
rather than repetitively wearing out your keyboard. I remember playing 
the LOTRO beta and watching folk planting, pulling, chucking, planting, 
pulling, chucking ... or similarly making arrows or whatever for hours 
on end, to raise the skills.  THAT SUCKS. 

You level, you get skill points,  you chose to put them in to crafting, 
dodging, shooting or whatever: now that makes sense to me. I loved 
having a crafter as main toon in Anarchy Online. Not only can you make a 
bit of pocket money that way, you can also be a great help to your 
team/org mates in a MMORPG.

Once again, crafting and enchanting in Skyrim does not take my fancy at 
all: back to the mindless repetitive crap thing. Just makes me want to 
"craft" by hacking the (save)-game or toon.
I really, really, really can't be arsed to turn 10,000 chunks of ore 
(after lugging them across half the map) into potmetal bars in order to 
turn those into steel bars in order to make a mediocre sword. Ye gods.
That's not having any kind of fun in my book. You find better stuff in 
the very easy dungeons as random loot. What were they THINKING?

-P. 
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From: Peter Huebner <no.one@this.address>
Newsgroups: comp.sys.ibm.pc.games.rpg
Subject: Re: Recommend me a game! (crafting)
Date: Thu, 16 May 2013 15:47:10 +1200
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