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Article View: comp.sys.ibm.pc.games.rpg
Article #719872

Re: Recommend me a game!

#719872
From: Justisaur
Date: Wed, 15 May 2013 17:04
94 lines
5240 bytes
On May 14, 5:24 pm, Peter Huebner <no....@this.address> wrote:
> In article <1d5aa933-b2d9-4ce1-8f6d-eb57a473b1d5
> @pd6g2000pbc.googlegroups.com>, just...@gmail.com says...
>
>
>
> > That does give some hope.  Couldn't stand FO3 before modding,
> > afterward it's become one of my favorites.
>
> Can you suggest some mods, and/or a good site for same?

It's been awhile, but I'd say an xp mod is an absolute requirement.
Hard mode is easier than easy due to xp scaling, it's also
disappointing playing anything other than easy mode without mods due
to hitting max level too quick.

This was the best site last time I played:

http://fallout3.nexusmods.com/

Ripped from my thread on completion about the mods to get, of course
this is 4.5 years ago, so it's likely other even better mods are
available:

------
I've found a few of mods indispensable (you should be able to search
and find them easily from the titles I've given)

#1 - XP Reward Hotfix.  Set xp to same as very easy (in case you
weren't paying attention to other posts fallout 3 designers decided
to
reverse the way XP works in most RPGs, by giving you more the harder
the setting of the game), so leveling takes longer (well unless you
are playing on very easy to begin with).  Leveling is way too fast
even just exploring the learnable areas as mentioned above.  It seems
about right to me with this mod.

#2 - Mod to increase level cap.  (actually just using the console
command "player.setlevel 19" to reset level to 19 when I reach 20,
but
comes out the same, I'd rather use a mod so I know what level I'm
actually at which I'll do for my next game).  Combined with the one
above, you shouldn't really need it unless you are hell bent on
exploring every little cranny, but once you reach the cap it's a real
downer.

#3 - MTUI for Fallout 3.  Improves the interface on the PC.  More
dialog on screen, more inventory, etc, basically un-consolizes text a
bit.

#4 - Respawn Timer.  The default respawn timer is only 3 days, so if
you leave the Super Duper Mart alone for that long all those raiders
have respawned (while none of the boxes have), making all your
efforts
of cleansing the wasteland for naught.  Even with the minimum
experience mod, there's probably enough monsters around that if they
all stayed dead forever you could get to level 40 (probably more like
100 without).  There's absolutely no reason for anything to respawn
ever, and it kills the wasteland feeling.  I'm pretty sure this
doesn't affect wandering monsters outside or random encounters, as
I've been jumped repeatedly by Talon at the same spot, but it seems
less than before, I'd like to know for sure.

#5 - Fallout 3 Item Descriptions.  Gives the item descriptions in
inventory.  Only use it if you have high textures on though, I was
using it at medium and the descriptions were all fuzzy.  Not really
necessary, but adds something to the game.

----

I'll also rip from that thread the important (i.e. cool/fun) places to
visit you might miss if you just do the main quest - which I strongly
recommend against, it feels like a bad fps if you do that.

----

Big Town (can learn of from little lamplight quest, or stumble across
easily)
Girdershade (can learn of from traveling merchant random encounter)
Oasis (can learn of from wastelander encounter or radio)
Republic of Dave (can learn from Underworld quest, learn of
Underworld
various places)
Canterbury Commons (can learn of from caravan)

I haven't got any of the DLCs, I'll have to look and see how the
prices are on those currently, I might replay with those.

Although I finished FO3-NV, I never did explore everywhere.  I was
really disappointed with the feel of NV, Seemed like no humor (or
maybe I just didn't get it), felt more like a bad MMO.  Probably just
need a ton of mods too...

- Justisaur
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Subject: Re: Recommend me a game!
From: Justisaur <just...@gmail.com>
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