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Article #719860

Re: Virtual Acting

#719860
From: Justisaur
Date: Tue, 14 May 2013 01:19
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On May 7, 11:42 am, "Trimble Bracegirdle" <no-s...@never.spam> wrote:
> <<<"... I leave you with this question: what games have impressed you with
> their virtual acting? Old or new, it doesn't matter; if the characters
> impressed you I'd be interested to hear about it. Because this is an
> area where I really want games to improve ..">>>
>
> This is important for me.
> Facial expressions in games are very rare.
> The predominant use of Filmed actors translated to on screen game characters
> looks good & "realistic" but IMO is not ideal for computer games.
> They need a Cartoon Comic approach to exploit the game format to maximum.
>
> I like the cartoon style of Borderlands 2 where the filmed actors are
> heavily styled
> into some thing more distinctive & 'unrealistic'.
> The Horrendous Tiny Tina.
> Sir hammerlock's idiot creature studies.
> There is no way these could be done in a COD etc..'realistic' way.
> Yet they have no facial movements.

I do like the characters of BL2, especially if you compare it to
something like Oblivion.  Unfortunately the game itself was pretty
forgettable other than that.

- Justisaur
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Subject: Re: Virtual Acting
From: Justisaur <just...@gmail.com>
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