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Article #719836

Re: Skyrim : No Further DLC Planned, Team "Moving On"

#719836
From: Tim O
Date: Sat, 20 Apr 2013 00:43
62 lines
3931 bytes
On Fri, 19 Apr 2013 19:39:48 -0500, Xocyll <Xoc...@kingston.net>
wrote:

>"Trimble Bracegirdle" <no-spam@never.spam> looked up from reading the
>entrails of the porn spammer to utter  "The Augury is good, the signs
>say:
>
>>Hi Xocyll ;)
>>So your a Vampire...a killed n killing lots Chars sort of Hungry Vampire.
>>Getting arrested & killing them some more.
>>And then expect to go casually shopping with out attracting any attention.
>
>I wasn't eating townies after all, I'd head off and eat a bandit
>stronghold or necromancer or vampire lair when I got hungry.
>
>>Doesn't seem tooo irrational at Skyim's response.
>
>Trying to arrest a vampire doesn't seem irrational to you?
>Kill I could understand, but arrest?
>
>>Maybe you are just playing the wrong type of Character for you wanted game 
>>response,
>
>This character got infected and turned, kinda by accident.  Since I
>don't have a cure, and the mod I'm using is pretty relentless about
>requiring that you feed (and you get hungry fast) I'm acting the part.
>Bethesda's vampires are a pale imitation with very little limitations in
>game.
>
>>Bethesda's future plans may suit more;
>>
>>http://www.inentertainment.co.uk/20130419/new-bethesda-game-isnt-fallout-4/
>>another post-apocalyptic survival horror game?
>
>Might be worth a look, but if it suffers from the same lack of testing
>and bad writing as Skyrim, I think I'll pass.
>
>They've been going downhill for some time now, skipping a lot of core
>content and testing so they can get to making and selling DLCs fast,
>fast, fast.
>
>I blame, in part, consoles.  Each ES game since they started putting
>them on consoles has gotten simplified and reduced - less spells, less
>skills, less stats, less, well, depth.
>Since the console types also can't use mods they're panting to buy DLCs.
>
>Where's the custom character creator of days gone by?
>Where's the spell maker, the item maker (and no this "you have to
>disenchant an item to be able to make it and a bunch of the items CAN'T
>be disenchanted" so some things can never be self enchanted, half-assed
>one doesn't count)
>Where's the HUGE number of things you used to be able to enchant on an
>item depending on the soul used.
>Where's the soul used actually having inherent effects?
>
>It's a shallow mockery compared to the previous chapters.
>
>Xocyll

Vampirism is treated as a disease, not a character path. Find Falion
in Morthal. If you want to play as a vampire with a separate and
proper skill tree, get Dawnguard.
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From: Tim O <timo56...@hotmail.com>
Newsgroups: comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.action
Subject: Re: Skyrim : No Further DLC Planned, Team "Moving On"
Date: Fri, 19 Apr 2013 20:43:22 -0400
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