Article View: comp.sys.ibm.pc.games.rpg
Article #719834Re: Skyrim : No Further DLC Planned, Team "Moving On"
From: Xocyll
Date: Fri, 19 Apr 2013 20:41
Date: Fri, 19 Apr 2013 20:41
67 lines
4375 bytes
4375 bytes
"Trimble Bracegirdle" <no-spam@never.spam> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs say: >All the attacks your receiving. >Perhaps you've built up a big bad reputation that needs to be resolved /paid >for. > >May be one way to vent out frustration is to go to some smallish settlement >& mindlessly kill every body there - steal everything then go give your >Hero up >to the Law. >I've not tried this but I suspect the sentence for mass slaughter n theft >is much the same as a petty theft. Dude, I'm a _vampire_. Under what circumstances would a vampire ever surrender themselves to be locked up away from "food" and possibly left in the sun somewhere. Which is why Whiterun no longer has _any_ guards and is missing a few other npcs. I came to shop, they attacked me and died. I wasn't attacking them, I was just there to sell loot. Why isn't there a stop point in there somewhere that after a certain amount of kills/bounty they stop asking you to surrender? "The last 72 people who asked you to surrender were told no, then killed mercilessly, I guess I'll ask you to surrender to" - Soon to be dead Guard. It wouldn't be quite as bad if the guards actually had to detect you in order to start their surrender script, but apparently you just have to come in range of one of them for it to go off, then they flounder around blindly and give up when you refuse because they can't detect you at all. Totally fucks immersion. What really gets me is that this is all "By order of the Jarl" - the same Jarl who know's I'm the dragonborn and the only hope of saving the world from the dragons much less his towns - so WTF is he having his guards try to kill me? "That person is the only one who can save us, so lets arrest and/or kill them so they can't." Doesn't make a whole lot of sense does it? That's the kind of thing I mean by the writers not thinking this stuff through. If I'm rotting in jail, I'm not fighting and perma-killing the dragons ravaging your cities and towns - where's your friggen priorities, Jarl? Hell, one of those people attacking me at one point was whatsername of the Blades - the bunch that _serve and protect_ the dragonborn, yet she's laying into me with a sword while all I was trying to do was shop. Even when my response is to paralyze them and then ignore them, as soon as they unfreeze they attack again, _knowing_ that I can paralyze and kill them at will. No friggen logic at all. Xocyll -- I don't particularly want you to FOAD, myself. You'll be more of a cautionary example if you'll FO And Get Chronically, Incurably, Painfully, Progressively, Expensively, Debilitatingly Ill. So FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
Technical Details
Message-ID:
<ho93n89u9dlivvgss1r1k29j7uggs1qsn4@4ax.com>Path:
mbox-mo1.pugleaf.net!ln4ni549pbb.0!nntp.google.com!npeer01.iad.highwinds-media.com!news.highwinds-media.com!feed-me.highwinds-media.com!border3.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!backlog1.nntp.ams.giganews.com!border3.nntp.ams.giganews.com!border1.nntp.ams.giganews.com!border4.nntp.ams.giganews.com!border2.nntp.ams.giganews.com!nntp.giganews.com!rt.uk.eu.org!newsfeed.fsmpi.rwth-aachen.de!eternal-september.org!feeder.eternal-september.org!mx05.eternal-september.org!.POSTED!not-for-mailReferences:
<kkp72t$836$1@speranza.aioe.org> <kkpiag$g1s$1@dont-email.me> <6ti2n8psd9536tm4taegdealadkl74ikj7@4ax.com> <kkrl7o$onm$1@speranza.aioe.org>Show Full Headers
Complete Article Headers
X-Received: by 10.68.115.204 with SMTP id jq12mr7176608pbb.8.1366858425411; Wed, 24 Apr 2013 19:53:45 -0700 (PDT) Path: mbox-mo1.pugleaf.net!ln4ni549pbb.0!nntp.google.com!npeer01.iad.highwinds-media.com!news.highwinds-media.com!feed-me.highwinds-media.com!border3.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!backlog1.nntp.ams.giganews.com!border3.nntp.ams.giganews.com!border1.nntp.ams.giganews.com!border4.nntp.ams.giganews.com!border2.nntp.ams.giganews.com!nntp.giganews.com!rt.uk.eu.org!newsfeed.fsmpi.rwth-aachen.de!eternal-september.org!feeder.eternal-september.org!mx05.eternal-september.org!.POSTED!not-for-mail From: Xocyll <Xoc...@kingston.net> Newsgroups: comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.action Subject: Re: Skyrim : No Further DLC Planned, Team "Moving On" Date: Fri, 19 Apr 2013 15:41:17 -0500 Organization: A noiseless patient Spider Lines: 67 Message-ID: <ho93n89u9dlivvgss1r1k29j7uggs1qsn4@4ax.com> References: <kkp72t$836$1@speranza.aioe.org> <kkpiag$g1s$1@dont-email.me> <6ti2n8psd9536tm4taegdealadkl74ikj7@4ax.com> <kkrl7o$onm$1@speranza.aioe.org> Mime-Version: 1.0 Injection-Info: mx05.eternal-september.org; posting-host="a716b550aebe984d7268a8383158ac9e"; logging-data="7238"; mail-complaints-to="ab...@eternal-september.org"; posting-account="U2FsdGVkX1+btPJjRRi5V0V9B21X4FUI" X-Newsreader: Forte Agent 2.0/32.640 Cancel-Lock: sha1:SZVfT6/KbmrcjLqfTgJKIaEb4uw= Bytes: 4147 X-Original-Bytes: 3983 X-Received-Bytes: 4206 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit