Article View: comp.sys.ibm.pc.games.rpg
Article #719828Re: Skyrim Annoyances
From: Xocyll
Date: Thu, 18 Apr 2013 18:55
Date: Thu, 18 Apr 2013 18:55
44 lines
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3103 bytes
"Trimble Bracegirdle" <no-spam@never.spam> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs say: >This Unofficial Skyrim Patch should help; > >http://www.uesp.net/wiki/Tes5Mod:Unofficial_Skyrim_Patch >@@@mouse@@@ Uh dude, that's already installed. It doesn't fix any of the things I was bitching about. The problem is that Bethesda cheated in essence. Instead of creating a real artifact and then having the NPC use it, they created a non-working artifacts and then scripted it's function for the NPC. For that matter the whole mage's guild quest line bugs me. After the blowup, all the mages become useless refusing to interact and just say one line over and over again until _after_ you save the day. Right so they leave the fate of the College and possibly the World in the hands of a new student who has been there for a couple weeks and won't give that student any kind of help. Does that make any sense to _anyone_? It really bugged me that this applied to the entire college mage _faction_ not just the ones actually at the college - so a guy elsewhere involved in another quest was also frozen, locking that quest until after the staff had been retrieved and the baddie fought. Man, Bethesda took a lot of shortcuts making Skyrim, and consistency and logic checks seem to be one of the things they skipped entirely. I really wish they'd finish the core game before they skip ahead to making DLCs. Xocyll -- I don't particularly want you to FOAD, myself. You'll be more of a cautionary example if you'll FO And Get Chronically, Incurably, Painfully, Progressively, Expensively, Debilitatingly Ill. So FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
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X-Received: by 10.180.189.44 with SMTP id gf12mr171202wic.1.1366858291262; Wed, 24 Apr 2013 19:51:31 -0700 (PDT) Path: mbox-mo1.pugleaf.net!hg5ni24016wib.1!nntp.google.com!feeder1.cambriumusenet.nl!feed.tweaknews.nl!193.141.40.65.MISMATCH!npeer.de.kpn-eurorings.net!npeer-ng0.de.kpn-eurorings.net!border2.nntp.ams2.giganews.com!border1.nntp.ams2.giganews.com!border3.nntp.ams.giganews.com!border1.nntp.ams.giganews.com!nntp.giganews.com!rt.uk.eu.org!newsfeed.fsmpi.rwth-aachen.de!eternal-september.org!feeder.eternal-september.org!mx05.eternal-september.org!.POSTED!not-for-mail From: Xocyll <Xoc...@kingston.net> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Skyrim Annoyances Date: Thu, 18 Apr 2013 13:55:26 -0500 Organization: A noiseless patient Spider Lines: 44 Message-ID: <qnf0n8lt9vmtisaq3dirpsfpqts5fl7iob@4ax.com> References: <vu6tm8lih633htfriot863mlk20gaa43g6@4ax.com> <kkp1v6$m8d$1@speranza.aioe.org> Mime-Version: 1.0 Injection-Info: mx05.eternal-september.org; posting-host="5b620e2a44a53fa1d3b432b1f9a629f0"; logging-data="32006"; mail-complaints-to="ab...@eternal-september.org"; posting-account="U2FsdGVkX1+ftV+ZPwcE+0MJvd/t0bRL" X-Newsreader: Forte Agent 2.0/32.640 Cancel-Lock: sha1:ikvXVZlgNfwT9Zjbshnb4cYdKfY= Bytes: 2773 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit