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Article #719821

Skyrim Annoyances

#719821
From: Xocyll
Date: Wed, 17 Apr 2013 13:23
56 lines
3965 bytes
I'm liking the game quite a lot, but some of the writing and scripting
is astonishingly bad.

Last night I did the mission at the Snow Veil Sanctuary (Thieves guild -
you and the leader of the guild going after the person who killed the
previous leader - you think.)

You start off with said leader picking an unpickable lock - sorry
Bethesda, flagging it as "needs a key" and then having an npc open it
without a key kind of makes a mockery of my 100% picklocks skill - why
can he pick it when I can't - super, super lazy writing.
Why not simply _have him have a key to the place_ - he has been there
before after all.

So here we are, two stealthy thieves sneaking in after a murderess who
is an extremely accomplished killer and thinks nothing about fucking
with the entire guild, and with every combat (vs draugr) I initiate
stealthily with a bow, said thief guild leader's only technique is to
drop stealth, bellow war cries at the top of his lungs and charge in,
usually pushing me out of the way and blocking my shots.
[Of course since he let them know where we were, (and everyone else
within half a mile,) my stealth is now neutralized and I lose the extra
bow damage for stealth shots - so what would be 4 stealth shots is now
12-20 shots while maneuvering to shoot around him.]

War cries like "You can't hide from me" when the only thing we're facing
is enemies which DO NOT HIDE EVER!
Finishing off with "Thus ends the lesson" which, considering the most he
ever managed to do was do maybe 25% of damage on one out of 4 enemies,
must be "you can be a guild leader and a total pussy at the same time."

Not once did he try for a stealth kill, he was straight up Barbarian
Warrior with Nerf Weapons the whole way.

Then he picks another unpickable lock (this time one of those dragon
claw locks.)

A little while later it's cutscene time as you get shot and poisoned -
Uh Bethesda, I'm a Vampire, I'm supposed to be IMMUNE TO POISON by your
game mechanics - super lazy, inconsistent writing and scripting and no
sanity checking whatsoever.

For that matter, why is it every time you go under water, when you
surface you do this big gasp for air noise, even if you have a water
breathing item/potion and/or don't breath on account of being undead or
were only under for a second? 

So I guess my question is, when did Uwe Boll start writing game scripts
for Bethesda?

Xocyll
-- 
I don't particularly want you to FOAD, myself. You'll be more of 
a cautionary example if you'll FO And Get Chronically, Incurably, 
Painfully, Progressively, Expensively, Debilitatingly Ill. So 
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr 
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From: Xocyll <Xoc...@kingston.net>
Newsgroups: comp.sys.ibm.pc.games.rpg
Subject: Skyrim Annoyances
Date: Wed, 17 Apr 2013 08:23:30 -0500
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