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Article #719817

Re: Kingdoms of Amamlur

#719817
From: Peter Huebner
Date: Mon, 15 Apr 2013 06:29
23 lines
1973 bytes
In article <kk9dfq$9d$1...@dont-email.me>, nom...@nodomain.com says...
> 
> Just starting this one.
> 
> Don't recall much talk about this game here. Did anyone finish it? 
> Worthwhile? Decent ending?  TIA
> 
> 
> D.

many hours of fun can be had

google up a list o skill trainers - skill trainers are level locked so 
some will only train you in a skill of 1-3 and not once you've 
progressed past that point, etc. Don't want to miss out on some of that 
training, particularly Detect Hidden (lvl 5 essential for secret doors)

Do the quest for the little gnome alchemist in the first village. she 
will pay you considerably more for anything you want to sell, ever 
after. That money really comes in handy for skill trainers.

I haven't finished the game yet, haven't had time to play for a while.
splitting my time over 3 characters hasn't helped in that respect.
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From: Peter Huebner <no.one@this.address>
Newsgroups: comp.sys.ibm.pc.games.rpg
Subject: Re: Kingdoms of Amamlur
Date: Mon, 15 Apr 2013 16:29:46 +1000
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