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Article #719778Re: What makes a 'Universe', game-wise?
From: Xocyll
Date: Mon, 25 Mar 2013 03:34
Date: Mon, 25 Mar 2013 03:34
37 lines
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2788 bytes
Warewolf <warewol...@shaw.ca> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs say: >Yesterday, I was thinking about games with the word 'Universe' in the title >- Bust-A-Move Universe, Dance Dance Revolution Universe - the term tends to >inspire concepts that go beyond the scope of the classic title and this has >lead to lofty expectations that, if the reviews are any indication, the >final products, all-too-often, failed to live up to. > >So, again, what would make a franchise game a 'Universe', in your eyes? Detailed rich backstory and mythos, and presumably something that makes it unique compared to similar games. IE all the Elder scrolls games are set in the same universe. All the star wars games are set in the star wars universe etc. Your above two examples sound like general game company douchebaggery bolting on buzzwords where they don't belong. What pray tell is the unique, rich mythos behind DDR or BAM? Although the first thing that popped to mind after reading DDRU was George Lucas finally going completely and utterly insane and revising the original Star Wars trilogy into a semi-musical full of dance numbers. Han not only didn't shoot first, he did a Tap number before shooting back. Xocyll -- I don't particularly want you to FOAD, myself. You'll be more of a cautionary example if you'll FO And Get Chronically, Incurably, Painfully, Progressively, Expensively, Debilitatingly Ill. So FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
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X-Received: by 10.66.241.69 with SMTP id wg5mr1406303pac.2.1364178872673; Sun, 24 Mar 2013 19:34:32 -0700 (PDT) Path: mbox-mo1.pugleaf.net!q9ni25751pba.1!nntp.google.com!npeer03.iad.highwinds-media.com!news.highwinds-media.com!feed-me.highwinds-media.com!usenet.blueworldhosting.com!us.feeder.erje.net!feeder.erje.net!eu.feeder.erje.net!eternal-september.org!feeder.eternal-september.org!mx05.eternal-september.org!.POSTED!not-for-mail From: Xocyll <Xoc...@kingston.net> Newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg Subject: Re: What makes a 'Universe', game-wise? Date: Sun, 24 Mar 2013 22:34:46 -0500 Organization: A noiseless patient Spider Lines: 37 Message-ID: <s3hvk8t2bt39b97vkia122l1a1go7q4nlq@4ax.com> References: <XnsA18D6F5C51995warewolfshawca@69.16.185.247> Mime-Version: 1.0 Injection-Info: mx05.eternal-september.org; posting-host="aba109b703841a0ca0cba4e8a198b81a"; logging-data="8554"; mail-complaints-to="ab...@eternal-september.org"; posting-account="U2FsdGVkX18hVbpp+tMeP2oB5A9xZv/d" X-Newsreader: Forte Agent 2.0/32.640 Cancel-Lock: sha1:hS/xky7wHXxnzFU8MddKbgDGQEs= X-Received-Bytes: 2589 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit