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Article #719625

Re: hot video card

#719625
From: Miles Bader
Date: Fri, 15 Mar 2013 08:29
41 lines
3095 bytes
Xocyll <Xoc...@kingston.net> writes:
 I may not last long with Fallout, the thing is so bug-ridden in 
>>terms of crashes, it's just not funny. 
>
> Quite odd.
> Are you patched up fully and are you using mods?
>
> I used a few mods and the game remained pretty stable for me, just the
> odd blue-moon crash, but certainly nothing regular.

FWIW, on the PS3 I had a similar experience to yours:

There are definitely a few bugs, including some hanging bugs (and a
very annoying "can't finish, hope you have some pretty old saves" bug
in mothership zeta), but FO3 seems pretty average in terms of bugs.

Consider the complexity, it's not really too bad I'd say -- it
certainly didn't seem buggy enough to detract from the fun (and it's a
super fun game).

>> Not to mention that scratching and scrounging for ammo all the time
>> is tedious as hell (no, my toon is a good shot, but how many 10mm
>> bullets does it take to kill a supermutant ... 1 mag at least.
>
> Well it does take more ammo early on and it really does depend on
> your character skills and if you are using the VATS.  Headshots if
> you can make them seriously cut down on the number of hits required.
> The weapon you choose makes all the difference in the world -
> accuracy is so very very important if you want quick kills.

Yeah ammo can be an issue in the early game but it sorts itself out
eventually.

A good source of ammo and weapons in the early game is the super
mutants themselves, as most of them are carrying hunting rifles, which
are a decent weapon that doesn't use lots of ammo to get the job done.

-miles

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From: Miles Bader <mi...@gnu.org>
Newsgroups: comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.rpg
Subject: Re: hot video card
Date: Fri, 15 Mar 2013 17:29:34 +0900
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