Article View: comp.sys.ibm.pc.games.rpg
Article #719610Re: hot video card
From: Rin Stowleigh
Date: Sun, 10 Mar 2013 21:28
Date: Sun, 10 Mar 2013 21:28
39 lines
3286 bytes
3286 bytes
On Mon, 11 Mar 2013 10:24:13 +1300, Peter Huebner <no.one@this.address> wrote: >In article <3ucpj8pqjafsl53fi...@4ax.com>, >rstow...@gmail.com says... >> >> On Sun, 10 Mar 2013 11:14:06 -0400, David Lamb <dal...@cs.queensu.ca> >> wrote: >> >> >On 10/03/2013 4:21 AM, Ross Ridge wrote: >> >> Peter Huebner <no.one@this.address> wrote: >> >>> I cannot understand why or how that should be so. We're talking about a >> >>> TBS game here ... >> >> >> >> It's actually much easier for simpler graphics to fully exploit all the >> >> power of your video card. More complex rendering likely to have more >> >> parts of the GPU either unused or waiting. There was a game, I think it >> >> was Starcraft 2, that had a main menu that was infamous for overheating >> >> video cards until they put a frame limiter on it. >> > >> >Hmm. A slight flaw in the usual strategy of trying to pump out as many >> >FPS as you can manage? >> >> Actually in that case, I think those cards that got fried were running >> a beta driver that had a bug that prevented the fans from coming on. >> >> So the real lesson there is probably to avoid beta software, and also >> that it's foolish to not monitor framerates and component >> temperatures. > >Anyway, I had Asus' monitoring program running today. After 30 minutes >of running Civ 5 the gpu temperature had gone from a happy 43 degrees >Celsius to 70+ .... it took only less than 2 minutes to drop to 42 after >I shut Civ 5 down. > >Slightly worrying. 70C is nothing to worry about. In fact during gaming that's running cool by some folks standards.
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