Article View: comp.sys.ibm.pc.games.rpg
Article #709925Re: Daggerfall now FREE
From: Lol
Date: Wed, 22 Jul 2009 06:42
Date: Wed, 22 Jul 2009 06:42
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3501 bytes
"Jonah Falcon" <jonah...@mindspring.com> wrote in message news:2uGdnTVnSothG8rXnZ2dnUVZ_jidnZ2d@earthlink.com... > That door creak is stock sound footage I've heard a million times, so it's > funny to me. > > My favorite part of Daggerfall was that for the first time in a CRPG, I > created my own character class. I always did thief + stealth magic. > > "Justisaur" <just...@gmail.com> wrote in message > news:85219f9a-785a-444d-86a5-f51958a3bd2f@y17g2000yqn.googlegroups.com... > On Jul 10, 6:33 am, Memnoch > <mem...@nospampleaseimbritish.ntlworld.com> wrote: >> On 10 Jul 2009 13:16:13 GMT, Gandalf Parker >> >> <gan...@the.dead.ISP.of.Community.net> wrote: >> >"Jason" <ricky...@netspace.net> contributed wisdom to >> >news:XdGdnWto-Lses...@netspace.net.au: >> >> >> I remember playing Daggerfall and probably wanting to like it alot >> >> more than I actually did. Those dungeons were incredibly confusing, >> >> and the game seemed almost too big in such a way that it felt a bit >> >> lifeless and cumbersome. I really liked the ambition of it though. >> >> >Yeah that was mostly my take also. >> >> >But I was very disappointed that later games in the series dropped what >> >I >> >considered to be some of the best features of Daggerfall. Particularly >> >when >> >improving on them would have been so easy. >> >> The random dungeons were poor but the hand crafted ones were great. I >> remember >> the eery sound effects and sombre music. I've heard a lot of those sound >> effects in a many TV movies and shows down the years. The door creaking >> open >> is a favourite one along with that high pitched wail like crying out >> effect. > > That door creaking noise sets my teeth on edge when I hear it in > movies, how much trouble would it be to actually record a different > creak once in awhile? I actually heard it (far over-used) in a much > earlier game, don't remember the name but it was one of those early > point and click adventure/puzzle games that was only on the mac, I > assume that's where it's from but don't know. > > - Justisaur Dungeon Master
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Path: mbox-mo1.pugleaf.net!g2news2.google.com!news3.google.com!feeder.news-service.com!cyclone01.ams2.highwinds-media.com!news.highwinds-media.com!npeersf02.ams.highwinds-media.com!newsfe05.ams2.POSTED!7564ea0f!not-for-mail From: "Lol" <lwo...@blublunder.co.uk> Newsgroups: comp.sys.ibm.pc.games.rpg References: <kZqdnaoWeuC-4MvXnZ2dnUVZ_sCdnZ2d@earthlink.com> <XdGdnWto-Lses8rXnZ2dnUVZ_ridnZ2d@netspace.net.au> <Xns9C443FC8EA82Dgandalfparker@199.245.68.61> <8mge5516e2d23cd8j50aq0hmb4dbgif8fq@4ax.com> <85219f9a-785a-444d-86a5-f51958a3bd2f@y17g2000yqn.googlegroups.com> <2uGdnTVnSothG8rXnZ2dnUVZ_jidnZ2d@earthlink.com> Subject: Re: Daggerfall now FREE Lines: 51 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.5512 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.5579 X-RFC2646: Format=Flowed; Response X-Antivirus: avast! (VPS 090721-0, 21/07/2009), Outbound message X-Antivirus-Status: Clean Message-ID: <Sxy9m.68889$fS3.55258@newsfe05.ams2> NNTP-Posting-Host: 92.237.22.183 X-Complaints-To: http://netreport.virginmedia.com X-Trace: newsfe05.ams2 1248244978 92.237.22.183 (Wed, 22 Jul 2009 06:42:58 UTC) NNTP-Posting-Date: Wed, 22 Jul 2009 06:42:58 UTC Organization: virginmedia.com Date: Wed, 22 Jul 2009 07:42:51 +0100 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit