Article View: comp.sys.ibm.pc.games.rpg
Article #69984Re: Daggerfall: AUTOCRAP: was: Buggy quests
From: jo... Jock Cooper
Date: Tue, 24 Sep 1996 00:00
Date: Tue, 24 Sep 1996 00:00
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Strat...@cris.com wrote: > > The neato automap for dungeons is just that...I get more confused >looking at the endless 3D crap than if I just wandered in circles for >a few hours... I really am enjoying the game despite its glitches (everywhere), occasional crashes, and the fact that my 486/66 can't handle moving thru a city on a sunny day (I know, the last is my fault). My main gripe is the useless automap. I sit there for 10 minutes staring at the thing, rotating, scrolling it this way and that (could you scroll a little slower please?), and generally I can't make heads or tails of it. Oh sure I can click to make part disappear but it's little help. So like above poster I just wander around until I've seen the corridors so many times I can't possibly get lost. Related to this is the sprawling dungeons.. I like the 3d-ness of them, but just a little smaller would be nice.
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From: jo...@netcom.com (Jock Cooper) Subject: Re: Daggerfall: AUTOCRAP: was: Buggy quests Date: 1996/09/24 Message-ID: <32473c98.3289952@192.0.2.3> X-Deja-AN: 184943002 sender: jo...@netcom18.netcom.com references: <32462a37.6302644@newshost.cc.utexas.edu> <525muk$a91@herald.concentric.net> organization: NETCOM On-line Communication Services (408 261-4700 guest) newsgroups: comp.sys.ibm.pc.games.rpg MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit