Article View: comp.sys.ibm.pc.games.rpg
Article #48Re: Origin - CD-only forever!
From: jand... Justin Anderson
Date: Wed, 26 Oct 1994 14:00
Date: Wed, 26 Oct 1994 14:00
31 lines
2553 bytes
2553 bytes
In article <38k64u$p...@apakabar.cc.columbia.edu>,
Tom Hong <th...@konichiwa.cc.columbia.edu> wrote:
>In article <38jpqe$8...@caslon.cs.arizona.edu>,
>J MacNish <jmac...@CS.Arizona.EDU> wrote:
>>> Nintendo-esque? Not. Trying to compare something like Strike
>>>Commander or Privateer to a Nintendo game is like trying to compare a
>>>Formula-1 to a Ford Pinto.
>>
>>So...Which one is the Pinto?
>
> Unless you have seen a flight simulator that works on the Nintendo
>with gouraud shading, texture mapping, detailed terrain, plus a whole load
>of other features such as cockpit panning and others too numerous to mention
>here, I think it's obvious which one is the Pinto. I could be wrong, but I
>don't think I have ever seen a flight-sim for the SuperNES, let alone one
>of Strike Commander's caliber.
I think the point being made here is that although Strike Commander is
undeniably beautiful, it flies very much like a Nintendo game (flight model
was not exactly the primary design goal in Strike Commander). This is not
a flame, I enjoyed playing SC for a little while, but comparing it to a
Formula 1 racer is a little absurd (well, unless it was a car with a beautiful
paint job, but its engine was out of tune, and the steering was wobbly -- but
this analogy has been pushed too far already, don't you think? :)
Justin
--
Justin Martin Anderson | My opinions are my own. | The Anderson Hypothesis:
jand...@netcom.com | But I'm willing to sell | People are stupid.
GSS d H>! s:+ !g p1+ au+ a- w+ v+ C+>++ US+ P- L+ 3 E- N++ K- W M- V-- -po+ Y
t+ 5+ j R>+ G? tv b++(+++) D++ B- e++ u** h! f r n- y+
Technical Details
Message-ID:
<jandersoCyA9Kw.54u@netcom.com>Path:
mbox-mo1.pugleaf.net!nntp.gmd.de!xlink.net!fauern!news.th-darmstadt.de!terra.wiwi.uni-frankfurt.de!zeus.rbi.informatik.uni-frankfurt.de!news.dfn.de!swiss.ans.net!howland.reston.ans.net!agate!darkstar.UCSC.EDU!news.hal.COM!decwrl!netcomsv!netcom.com!jandersoReferences:
<38ep3g$5gj@adam.cc.sunysb.edu> <38i49h$l9@apakabar.cc.columbia.edu> <38jpqe$8m2@caslon.cs.arizona.edu> <38k64u$pm8@apakabar.cc.columbia.edu>Show Full Headers
Complete Article Headers
Newsgroups: comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.flight-sim Path: mbox-mo1.pugleaf.net!nntp.gmd.de!xlink.net!fauern!news.th-darmstadt.de!terra.wiwi.uni-frankfurt.de!zeus.rbi.informatik.uni-frankfurt.de!news.dfn.de!swiss.ans.net!howland.reston.ans.net!agate!darkstar.UCSC.EDU!news.hal.COM!decwrl!netcomsv!netcom.com!janderso From: jand...@netcom.com (Justin Anderson) Subject: Re: Origin - CD-only forever! Message-ID: <jandersoCyA9Kw.54u@netcom.com> Organization: NETCOM On-line Communication Services (408 261-4700 guest) References: <38ep3g$5gj@adam.cc.sunysb.edu> <38i49h$l9@apakabar.cc.columbia.edu> <38jpqe$8m2@caslon.cs.arizona.edu> <38k64u$pm8@apakabar.cc.columbia.edu> Date: Wed, 26 Oct 1994 14:00:32 GMT Lines: 31 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit