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Article #420Re: Ultima 9 - What Do >You< Want to See?
From: awig... Adam Wiggins
Date: Sun, 13 Nov 1994 00:57
Date: Sun, 13 Nov 1994 00:57
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>would be very welcome. Please post any suggestions to this board. Myself and >other U9 team members will be watching for your comments and suggestions. We >want to make a game that you want to play, so who better to tell us what to >include than you? I'd like to see a combat system similar to Ultima 6. Bring back character portraits. Don't make so many NPCs with useless info or that repeat what the other townspeople say, as in Ultima 7. ...Boone
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!xlink.net!howland.reston.ans.net!gatech!swrinde!ihnp4.ucsd.edu!sdcc12!sdcc15!awiggins From: awig...@sdcc15.ucsd.edu (Adam Wiggins) Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Ultima 9 - What Do >You< Want to See? Message-ID: <75850@sdcc12.ucsd.edu> Date: 13 Nov 94 00:57:34 GMT References: <bmartin.22.008C1B19@origin.ea.com> Sender: ne...@sdcc12.ucsd.edu Organization: University of California, San Diego Lines: 11 Nntp-Posting-Host: sdcc15.ucsd.edu MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit