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Article #410

Re: Ultima 9 - What Do >You< Want to See?

#410
From: j... Jeffrey John Naumowitz
Date: Sun, 13 Nov 1994 04:25
35 lines
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Hey,
	I've read lots of suggestions and I figure I'll add my own.  
1.  New little innoventions which add to the fun and surprise of the game
	(ie: lighthouses, talking horses, farms where u can steal food,
		cool stuff to find in dungeons that u don't need to
		solve the game)
2. 	I liked the u4 music.  It was constant, but changed.  It was 
	actual music, not just noise (like the u8-type music)

3.    	I really liked the idea of one or more avatars, why aren't there
	more, anyway?  Maybe a guild of avatars.
4.   	Iolo, Dupre, Shamino.
5.	How bout people not joining u until u are strong enough (I liked
	this about u4)
6.  	Use the keyboard (4 speech too)
7. 	cool u5-like decisions (who 2 turn in to the bad guys, etc)
8.	a love life would be cool
9.	as would some references 2 earth (another earthling perhaps)
10.	how bout lots of "evil" earthlings which the avatar will have
	2 keep out by cutting off his link 2 earth- either making
	him stay or return forver.
11.	Keep the system requirements realistic (I have 486/66 4 megs ram)
	I think this should be sufficient.  Speech pack is cool, but
	include it in the game (I can't believe many people buy it
	seperately)

Just a few thoughts.  U guys do a great job.  Keep it up.


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From: j...@acpub.duke.edu (Jeffrey John Naumowitz)
Newsgroups: comp.sys.ibm.pc.games.rpg
Subject: Re: Ultima 9 - What Do >You< Want to See?
Date: 13 Nov 1994 04:25:15 GMT
Organization: Duke University, Durham, NC, USA
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