Article View: comp.sys.ibm.pc.games.rpg
Article #403937Re: Evil Islands-WTF is wrong with these people?
From: Thrasher
Date: Sat, 12 May 2001 06:34
Date: Sat, 12 May 2001 06:34
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On Fri, 11 May 2001 04:10:24 GMT, st...@home.com (stoic) wrote: > Weakness and strength. And/or backstabs to the head. I was >also using a green dragon bone spear. So, you used your 2x green dragon bones for the spear and not the long bow? Or did you go back and clear the map after you got the other two pieces of green dragon bone from the lizards? The veteran orcs conned "Nasty" or "Tough" to me, can't remember which, but they had defense higher than my attack which means I missed a whole lot. They didn't. Which leavse the choice of reloading for half an hour every fight until the luck all went my way or changing the difficulty setting. Either way, play balance = suck. > According to the manual, head shots do triple damage (they're >flagged as critical hits.) A backstab + a head shot can work wonders >(as in that was the only way to kill a few of the tougher boss mobs.) > head shot == triple damage 3 x 0 = 0 > strength = +30% damage 0 x 1.3 = 0 > backstab = 5x damage? 0 x 5 = 0 (level 1 backstab) 0 x 7.5 = 0 (level 2 backstab) 0 x 10 = 0 (level 3 backstab) >Put it all together and you can do a few one hit wonders. No, actually you can't.... When your avearge hit does 20 damage and the enemy has AC 22, most of your criticals will be 0. A few may be 8 or 12. > Only way I could kill the 'demon' was a strength spell, and a >backstab to the head I used strength and weakness throughout, I don't know how the game plays without these spells. All of my comments assume these spells are in use. > (after half a dozen reloads.) Play balance = suck, as I said. That's probably why I got so much further in the game than you in about the same amount of time. I gave up on playing the game on the Normal setting on the very map we are discussing here. They obviously didn't intend that the game be played on that setting. > I've played on Normal level throughout. You are a masochist :) Seriously, if you could't kill those Veteran Skeletons you are not going to be able to kill some of the critters that quests call for you to take down later on. I settled on finishing as much as I could on normal and then going back to those things I couldn't do with the game set on novice. It's a damn shame they didn't play balance their product properly. The novice setting is absurdly easy and the normal setting is impossible (for those of us unwilling to spend an hour or more reloading saves each and every combat every time we get into a fight). A well balanced game should allow a skilled player using good tactics to win most combats on the first try, and punish people for making mistakes or using poor tactics. In Evil Islands it's all about luck and patience.
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Path: mbox-mo1.pugleaf.net!archiver1.sj.google.com!newsfeed.google.com!newsfeed.stanford.edu!canoe.uoregon.edu!hammer.uoregon.edu!newsfeed.direct.ca!look.ca!newsfeed1.earthlink.net!newsfeed.earthlink.net!newsmaster1.prod.itd.earthlink.net!newsread1.prod.itd.earthlink.net.POSTED!not-for-mail From: Thrasher <spect...@hotmail.com> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Evil Islands-WTF is wrong with these people? Message-ID: <5jlpfts67dn8i2l9asq59n9ljl4q09aira@4ax.com> References: <cn42ftgclgrtjmbls2r46s8jsjnv8tjckf@4ax.com> <aog2ftcfq8pl736m1558flp8549g9hkaio@4ax.com> <ro14ft0lu7tu72n30nkcoooi6s1509btkb@4ax.com> <3af609bf.7049610@news> <dcjmft0gc45t31m30ijlocmm2psq3nt44v@4ax.com> <3afb64fb.621514@news> X-Newsreader: Forte Agent 1.7/32.534 MIME-Version: 1.0 Lines: 81 Date: Sat, 12 May 2001 06:34:17 GMT NNTP-Posting-Host: 209.179.240.25 X-Complaints-To: ab...@earthlink.net X-Trace: newsread1.prod.itd.earthlink.net 989649257 209.179.240.25 (Fri, 11 May 2001 23:34:17 PDT) NNTP-Posting-Date: Fri, 11 May 2001 23:34:17 PDT Organization: EarthLink Inc. -- http://www.EarthLink.net X-Received-Date: Fri, 11 May 2001 23:32:38 PDT (newsmaster1.prod.itd.earthlink.net) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit