Article View: comp.sys.ibm.pc.games.rpg
Article #403917Evil Islands-WTF is wrong with these people?
From: Thrasher
Date: Thu, 03 May 2001 08:32
Date: Thu, 03 May 2001 08:32
51 lines
3674 bytes
3674 bytes
Do they think players enjoy saving and loading ad infintum? These fucks have actually resorted to the 1989 style "puzzle" missions where you have to find out the trick to solving a mission by endless trial and error. I can't fucking believe this. I really can't. To add insult to injury the routine crtitical hits for 5x damage that NPCs get means that you have to reload at least once every single goddamn combat. Kill 4 out of 5 enemies and your guys are still in pretty good shape, so you think the fighst going well, right? Oops, critical hit on your tank who has the best armor money can buy from head to toe. He's dead, Jim. Time to bring up the reload screen. Again. And you can't even safely save games in the middle of the fight because they stor the next round's results in the save game. Which could be a critical hit that will kill one of your characters. Each and every time you load that save game. Anmd what's up with the fucking magic system? It sure seems to work well for the NPCs but it seems to be a complete waste of time for me. I won't even get into how absurd it is to have characters regen so fast that they can go from almost dead to full health in 15 or 20 seconds just standing there. If anybody cares to defend this combat system on the grounds that it's "realistic" then I'd like to hear an explanation for that... I LOVE roleplaying games that have detailed and realistic tactical combat. I HATE the combat in Evil Islands. I don't know who in the hell they thought they were making this game for, but it wasn't me. Yeth? Yeth, Yeth. That's the lisping homosexual protagonist in Evil Islnad being given an instrauction... I wonder if the developers of this game realized how appropriate it was going to be when the bitchy gay main character whines "This is BORING!" during fights... By the way, if anybody cares to defend the presence of so many overtly gay men in this game (that "Official" from the other island wasn't too obvious was he?) on the basis that they are promoting diversifcation, mayhap you can explain why every human in the game is white? After the Boyscout incident gays are pretty low on my priority list for tolerance. I want proportional representation for ethnic minorities, people who speak English as a second language, handicapped people, stupid people and ignorant people before I'll even consider the proposition that gay characters belong in computer games. And even then, I shouldn't be forced to PLAY a gay person. It's a ROLEPLAYING game, we are supposed to be able to RELATE to the character we are playing, ya know? Guess what, game developers? Most of your customers aren't gay!
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Path: mbox-mo1.pugleaf.net!newsfeed.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!newsfeed1.earthlink.net!newsfeed.earthlink.net!newsmaster1.prod.itd.earthlink.net!newsread2.prod.itd.earthlink.net.POSTED!not-for-mail From: Thrasher <spect...@hotmail.com> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Evil Islands-WTF is wrong with these people? Message-ID: <cn42ftgclgrtjmbls2r46s8jsjnv8tjckf@4ax.com> X-Newsreader: Forte Agent 1.7/32.534 MIME-Version: 1.0 Lines: 58 Date: Thu, 03 May 2001 08:32:02 GMT NNTP-Posting-Host: 209.179.238.84 X-Complaints-To: ab...@earthlink.net X-Trace: newsread2.prod.itd.earthlink.net 988878722 209.179.238.84 (Thu, 03 May 2001 01:32:02 PDT) NNTP-Posting-Date: Thu, 03 May 2001 01:32:02 PDT Organization: EarthLink Inc. -- http://www.EarthLink.net X-Received-Date: Thu, 03 May 2001 01:30:32 PDT (newsmaster1.prod.itd.earthlink.net) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit