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Article #382Re: Ultima 9 - What Do >You< Want to See?
From: ji... Jim Little
Date: Fri, 11 Nov 1994 21:04
Date: Fri, 11 Nov 1994 21:04
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2196 bytes
In article <39uml4$5...@news.ycc.yale.edu>, Daniel Starr <dst...@minerva.cis.yale.edu> wrote: >I. Interface suggestions >II. Plot suggestions Beautiful. I heartily second everything Daniel had to say. Especially the plot suggestions. Everything he suggested seems to be doable, and would also add a lot to the game. I would like to add one thing: >11. Genuine time pressure. > Repeatedly emphasize the urgency of the situation - "The >BigNastyFolks take more of us away each day." Count the number >of visits I've made to cities so far. Trigger something >upsetting every N+(1-4) visits. An army blockade? A fire? Lots >of ways to make players' lives unpleasant without making the game >unwinnable. Just make sure we know the time pressure exists. "It's never tomorrow, it's always today." Bring back Ultima 5-like seasons. Time should pass! In Ultima 7, there was a plaque that announced the presence of 'The Avatars,' a musical group -- the date was always the same! In addition to using Daniel's excellent city/movement-based model for event triggering, add in a minimum time for each event to occur. I.e., if I walk back and forth through the gates of Britain, I don't want an army to suddenly start marching for the city. Put a minimum time frame in there as well; once I walk into the city once, the counter isn't incremented again until x time units have passed. -Jim Little (ji...@teleport.com)
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!xlink.net!sol.ctr.columbia.edu!howland.reston.ans.net!swiss.ans.net!solaris.cc.vt.edu!news.mathworks.com!yeshua.marcam.com!charnel.ecst.csuchico.edu!psgrain!rainrgnews0!news.teleport.com!news.teleport.com!not-for-mail From: ji...@teleport.com (Jim Little) Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Ultima 9 - What Do >You< Want to See? Date: 11 Nov 1994 13:04:24 -0800 Organization: Teleport - Portland's Public Access (503) 220-1016 Lines: 31 Message-ID: <3a0m8o$kri@linda.teleport.com> References: <bmartin.22.008C1B19@origin.ea.com> <39uml4$5d0@news.ycc.yale.edu> NNTP-Posting-Host: linda.teleport.com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit