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Article #362Re: Ultima 9 - What Do >You< Want to See?
From: wis... Wishnu Prasetya
Date: Fri, 11 Nov 1994 13:28
Date: Fri, 11 Nov 1994 13:28
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2051 bytes
On the topic of what our whimps and wishes for Ultima9, here is
something new:
In Ultima 7 we have a party of, what, 8 peoples? There is some limited
ability to auto-pilot them using rudimentary command like run, charge,
or defend. Now, it will be a revolution if you can give us ability to
program party members action. Something like:
Iolo:
INIT no_init_spell = TRUE
IF HP_critical critical /\ HAS_Heal_Potion Iolo THEN
DO WITH PRIORITY 5 Use_Heal_Potion Iolo friend ;
IF round < 1 /\ no_init_spell /\
DO WITH PRIORITY 1
BEGIN
spell := pick {Prayer, Invisibility, Strengh} ;
Cast Iolo Iolo spell ;
no_init_spell := FALSE ;
END ;
DO WITH PRIORITY 2
BEGIN
IF no_Enemy_Spell_Casters THEN
Use Iolo Bow (Weakest_Foe)
ELSE Use Iolo Bow (pick Enemy_Spell_Casters) ;
and so on....
Hey, we can even let the users program the monsters. You know what,
you should deliver a monster compiler with Ultima9, that way, we can
custom the AI of your monster. Maybe you can even make a competition
of who makes the most interesting (not the thoughest!) monster!
You know, an interesting monster is a monster that is tough, but does
make mistake once and a while, like we all living beings do.
--Jade--
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Newsgroups: comp.sys.ibm.pc.games.rpg Path: mbox-mo1.pugleaf.net!nntp.gmd.de!news.ege.edu.tr!news.metu.edu.tr!mother.usf.edu!darwin.sura.net!howland.reston.ans.net!pipex!uunet!EU.net!sun4nl!ruuinf!wishnu From: wis...@cs.ruu.nl (Wishnu Prasetya) Subject: Re: Ultima 9 - What Do >You< Want to See? Message-ID: <Cz3uqp.GG@cs.ruu.nl> Sender: use...@cs.ruu.nl (Six O'Clock News) Organization: Utrecht University, Dept. of Computer Science References: <bmartin.22.008C1B19@origin.ea.com> <39v5ri$2a5@sandra.teleport.com> Date: Fri, 11 Nov 1994 13:28:00 GMT Lines: 48 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit