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Article #362

Re: Ultima 9 - What Do >You< Want to See?

#362
From: wis... Wishnu Prasetya
Date: Fri, 11 Nov 1994 13:28
48 lines
2051 bytes
On the topic of what our whimps and wishes for Ultima9, here is
something new:

In Ultima 7 we have a party of, what, 8 peoples? There is some limited
ability to auto-pilot them using rudimentary command like run, charge,
or defend. Now, it will be a revolution if you can give us ability to
program party members action. Something like:

   Iolo:
   INIT no_init_spell = TRUE

   IF HP_critical critical /\ HAS_Heal_Potion Iolo THEN
      DO WITH PRIORITY 5 Use_Heal_Potion Iolo friend ;
   
   IF round < 1 /\ no_init_spell /\
      DO WITH PRIORITY 1 
         BEGIN
         spell := pick {Prayer, Invisibility, Strengh} ;
         Cast Iolo Iolo spell ;
         no_init_spell := FALSE ;
         END ;

  DO WITH PRIORITY 2
     BEGIN
     IF no_Enemy_Spell_Casters THEN
        Use Iolo Bow (Weakest_Foe)        
     ELSE Use Iolo Bow (pick Enemy_Spell_Casters) ;

and so on....

Hey, we can even let the users program the monsters. You know what,
you should deliver a monster compiler with Ultima9, that way, we can
custom the AI of your monster. Maybe you can even make a competition
of who makes the most interesting (not the thoughest!) monster!

You know, an interesting monster is a monster that is tough, but does
make mistake once and a while, like we all living beings do.

--Jade--
     

   
         
         
    
     
        
      
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From: wis...@cs.ruu.nl (Wishnu Prasetya)
Subject: Re: Ultima 9 - What Do >You< Want to See?
Message-ID: <Cz3uqp.GG@cs.ruu.nl>
Sender: use...@cs.ruu.nl (Six O'Clock News)
Organization: Utrecht University, Dept. of Computer Science
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Date: Fri, 11 Nov 1994 13:28:00 GMT
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