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Article #298

Re: Origin - CD-only forever!

#298
From: doc... John Sabean
Date: Wed, 09 Nov 1994 16:06
26 lines
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In article <39pe45$d...@harbinger.cc.monash.edu.au>, gme...@lindblat.cc.monash.edu.au (GM Enierga) writes:
>j-h...@ux4.cso.uiuc.edu (James Hogan) writes:
>>gme...@lindblat.cc.monash.edu.au (GM Enierga) writes:
>>>	We "whine" because the target market not only is small at the moment
>>>(Pentiums) but also because the products designed for it are for the gurgler.
>>Nearly everyone who's run Armada or the WC3 demo on a 486 has had no 
>>complaints about the speed.  Origin's target audience is not just people 
>>with Pentiums.
>
>	A 486 DX 33?  I would really be surprised if that was the case.
Actually, I ran Armada on a 386/40 and aside from a small bit of jerkyness when there
are a large number of ships on the screen, it ran just fine.

Since WC3 uses the same engine, with a SVGA mode, I assume that you'd get okay
performance on a 486/33 as long as it had local bus video. You wouldn't get super duper
performance, but I can see it working.....

>As for the complaints bit... though someone said that it was a "major
>pre-release game engine", that same someone said that it's speed was not
>satisfactory.

BTW- What issue of what magazine can one find this Demo? If I can find it, I'll
try it out on my 386/40 (no local bus video obviously), and I'll be happy to
test it out for the lower spectrum users, and tell everybody here how it went.....
(I just don't know where to find it :) )
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From: doc...@eng.umd.edu (John Sabean)
Newsgroups: comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.flight-sim
Subject: Re: Origin - CD-only forever!
Date: 9 Nov 1994 16:06:35 GMT
Organization: University of Maryland, College Park
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