Article View: comp.sys.ibm.pc.games.rpg
Article #272309Re: MM7: Black potion safe to drink?
From: jup... jupiter
Date: Fri, 02 Jul 1999 00:00
Date: Fri, 02 Jul 1999 00:00
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mhan...@news.abo.fi (There are no visible exits.) wrote: >jupiter (jup...@mastnet.net) wrote: >: I found a black potion of Pure Might (I think that's what it's >: called), +50 permanent might. Nothing in the description indicates >: that there's any ill effects from drinking it. >: IIRC, in MM6, potions this strong always had some drawback associated. >: Is this the case in MM7? Is this thing safe to drink? >: Greg >It's safe. >But really, would a save/drink/reload-if-unsafe have taken more time than >posting? :) Well, I did that, and I didn't see any problems, but I wanted to be sure there weren't any hidden effects. +50 Might seems like such a large boost that I found it hard to believe there weren't any side effects. From the posts on this thread, however, looks like there's no problem! Thanks to everybody who responded. -- Greg jup...@mastnet.net http://www.mastnet.net/~jupiter
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From: jup...@mastnet.net (jupiter) Subject: Re: MM7: Black potion safe to drink? Date: 1999/07/02 Message-ID: <377c04a8.5662414@news.mastnet.net> X-Deja-AN: 496225010 References: <377aa2b2.2322953@news.mastnet.net> <7lfb4l$ijr@josie.abo.fi> X-Complaints-To: news...@remarQ.com X-Trace: 930874634.999.32 GZAE2U6MMD518CE42C qube-01.us-ca.remarq.com Organization: Posted via RemarQ, http://www.remarQ.com - The Internet's Discussion Network MIME-Version: 1.0 Reply-To: jup...@mastnet.net NNTP-Posting-Date: Fri, 02 Jul 1999 00:17:14 GMT Newsgroups: comp.sys.ibm.pc.games.rpg Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit