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Article #214

Re: Origin - CD-only forever!

#214
From: gme... GM Enierga
Date: Wed, 26 Oct 1994 05:12
52 lines
3676 bytes
William Barnes <wba...@sura.net> writes:
>Heh.  Well, they didn't go out of business when they started releasing games
>that you need a 486 to run well - like Ultima 7, Strike Commander, Privateer,
>etc. - leaving 386 owners (like myself at the time) in the dust.

	Didn't they?  Then could someone please explain why they are under the
label of Electronic Arts?  I really don't buy this "we will use their
distribution arm" excuse.  Some other company did that previously - could
have been U.S.Gold, but I am not sure.  So far as I can tell, there is NO U.S.
Gold company around today.


> And
>frankly, a CD-ROM drive is a heck of a lot cheaper these days than a new CPU
>or motherboard...

	True.  But then again you need a new cpu/motherboard to play nearly ALL
new games.  Do you need that with a CD-ROM game?
	I guess my only beef with uying a CD-ROM would be paying all those $$
for CD_ROM games when they only take up less than half the CD space.  Talk
about waste of space... if only the writable CD's would come out soon so we can
use that extra space to store stuff instead of 10 billion floppies.
	And besides all that, what would be the point of buying a CD-ROM which
ou would only have very few games for?  So far I have yet to see a SINGLE CD
game which necessitates the value for buying  a CD-ROM.
	WC3 might change that, but I am willing to bet NOT.  Based on the last
WC-related games Origin has released (WC Academy, Privateer, WC Armada) it
logically seems worth a bet that WC3 will be yet another dud in the footsteps
of Pacific Strike and U8.
	Except for System Shock which is done "ex-house" by Looking Glass
is there ANY game Origin has made recently which is NOT crap according to most
people's opinion?
	Sorry I sound so negative.  I guess it is the frustration at seeing
such a great software house having gone down the drain.  Plus the fact that we
constantly are asked to buy newer faster machines to enjoy potential great
gaming experiences, with no regard to our pockets.  I am sure tighter, more
efficient code CAN be written: look what they did with the Strike Commander CD,
or what has been able to be accomplished on LESSER-able machines (Origin wrote
one of the best ever C64 games - Space Rogue - which is fast enough on a 1MHz
machine with filled, gorgeous graphics... the epitome of C64 programming at the
end of its career).  Now after THAT, you can't expect me to believe that they
cannot do something similar on a powerful PC.
	Sloppiness makes me angry.



>So off-hand I'd suspect Origin doesn't have too much to worry about, on that
>note...
>-----------------------
>William Barnes          SURAnet Operations
>wba...@sura.net        (301) 982-4600 voice  (301) 982-4605 fax
>Disclaimer:  I don't speak for SURAnet and they don't speak for me.
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From: gme...@lindblat.cc.monash.edu.au (GM Enierga)
Newsgroups: comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.flight-sim
Subject: Re: Origin - CD-only forever!
Date: 26 Oct 1994 05:12:01 GMT
Organization: Monash University
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