Article View: comp.sys.ibm.pc.games.rpg
Article #19Re: Pool of Radiance
From: rri... Ross Ridge
Date: Fri, 19 Feb 2016 02:37
Date: Fri, 19 Feb 2016 02:37
42 lines
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3395 bytes
Mike S. <Mik...@nowhere.com> wrote: >I am pretty sure the game was Might and Magic III: The Isles of Terra, >but don't hold me to that. I remember some of my party members were >dying a lot. I didn't notice at first, but when I did, I took a closer >look at their stats and noticed that they had very few hit points! I >realized soon that it was due to having very little vitality. What >happened to their vitality?!? Oh.... ok..... that's what happened..... > >**Casting Resurrection will permanently remove one point of vitality >with each use of this spell.**. Well, it would have been nice to know >that 40 resurrections ago! > >So what was happening was I cast resurrection on my dead character. >They come back to life with fewer hit points as loss in vitality will >do that. So they will die even faster now of course. When they do, I >resurrect them again. They come back to life with even fewer hit >points so now they die even faster. When they do die, I resurrect >again........ > >I have never ever once in my gaming career cast a resurrection spell >on a party member in an old school RPG ever again. Death of a single >party member is treated the same way level drain is to me... which is >to immediately reload the game. Yah, that penalty for resurrection spells led me to do same thing, never use it and just reload the game. Fortunately, when I played Might and Magic III I didn't have learn that the hard way, I read it in the spell description in manual. It helped that D&D had the same disadvantage, so I knew to look for it. What burned me in M&M3 were these crystal things (I think) in one of the dungeons that permantly decrease your stats without telling you. I got screwed over by them during two separate playthroughs, both times only discovering what happend long after I had overwriten my save. Ross Ridge -- l/ // Ross Ridge -- The Great HTMU [oo][oo] rri...@csclub.uwaterloo.ca -()-/()/ http://www.csclub.uwaterloo.ca/~rridge/ db //
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X-Received: by 10.112.151.240 with SMTP id ut16mr1502081lbb.16.1455850870010; Thu, 18 Feb 2016 19:01:10 -0800 (PST) X-BeenThere: comp.sys.ibm.pc.games.rpg@googlegroups.com Received: by 10.28.88.76 with SMTP id m73ls54009wmb.53.canary; Thu, 18 Feb 2016 19:01:08 -0800 (PST) X-Received: by 10.28.48.88 with SMTP id w85mr841789wmw.5.1455850868556; Thu, 18 Feb 2016 19:01:08 -0800 (PST) MIME-Version: 1.0 Path: mbox-mo1.pugleaf.net!vo9ni26603lbb.1!nntp.google.com!goblin1!goblin.stu.neva.ru!ottix-news.ottix.net!utnut!rumours.uwaterloo.ca!.POSTED!server.example.net!not-for-mail From: rri...@taurine.csclub.uwaterloo.ca (Ross Ridge) Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: Pool of Radiance Date: Thu, 18 Feb 2016 21:37:34 -0500 (EST) Organization: A poorly-installed InterNetNews site Lines: 42 Message-ID: <na5v5e$ro5$1@taurine.csclub.uwaterloo.ca> References: <ng4.780821850@husc7> <c3fd5a62-3c78-4d68-981d-3b5b09dc0376@googlegroups.com> <67c93653-07cc-4375-811d-6d8ab337b05b@googlegroups.com> <0kp6cblihpm73q56obor9k7klandklg9tt@4ax.com> NNTP-Posting-Host: taurine.csclub.uwaterloo.ca X-Trace: rumours.uwaterloo.ca 1455849454 12808 129.97.134.34 (19 Feb 2016 02:37:34 GMT) X-Complaints-To: ab...@uwaterloo.ca NNTP-Posting-Date: Fri, 19 Feb 2016 02:37:34 +0000 (UTC) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit