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Article #1453

Re: Ultima V: potions

#1453
From: hady... John M. Hadyka
Date: Mon, 19 Dec 1994 17:43
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In article <5c8ff...@site33.ping.at>,
Moss-Jusefowytsch OEG <rse...@site33.ping.at> wrote:

>What do the various colored potions do?  Do they remain the same from game  
>to game?

They vary from game to game.
In U5, it went as follows:

Blue--awaken	Orange--sleep
Yellow--heal	Purple--turn into rat (real neat potion)
Red--cure	White--x-ray vision
Green--poison	Black--invisibility

I think it stayed the same for U6 and U7--however, in U7 white became 
just a simple In Lor spell (like a torch).

In Serpent Isle and Pagan, blue and orange switched places, and in Pagan 
red heals fully.

Hope this helps.

-- 
\/ John M. Hadyka
() E-mail: hady...@ba.isu.edu
/\ Astro Dragon -==(Udic)==-
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From: hady...@cwis.isu.edu (John M. Hadyka)
Newsgroups: comp.sys.ibm.pc.games.rpg
Subject: Re: Ultima V: potions
Date: 19 Dec 1994 10:43:34 -0700
Organization: Idaho State University, Pocatello
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